Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Triggers stop/freeze/something?
Triggers stop/freeze/something?
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Jan 26 2010, 9:47 pm
By: LooKe  

Jan 26 2010, 9:47 pm LooKe Post #1



Alright, so the map is just a simple race map where you bet on who you think will win and then it pays out after the race and repeat, the problem is that they all stop as soon as one gets to the location just above the number locations(1-4, 2-4, 3-4, 4-4). I attached the map, but here is the triggers:

Triggers


If you look at the minimap in the first picture it's the same as what the 2nd picture is showing. Also notice the time (thanks to chaos launcher)



And then a shot of the map in editor.


Attachments:
At the Races.scm
Hits: 3 Size: 60.92kb

Post has been edited 1 time(s), last time on Jan 26 2010, 9:52 pm by JB4.



None.

Jan 26 2010, 11:48 pm rockz Post #2

ᴄʜᴇᴇsᴇ ɪᴛ!

you're moving a missile turret onto temple. Of course it's going to not work.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Jan 26 2010, 11:49 pm ImagoDeo Post #3



Ah.

Yeah, that would do it, Rockz. I thought the Racer was a ling or something like that.

Just redo the numbers in, oh, raised jungle or something.

Also, JB4 - With 39 repeats of hypers, there won't be a gap for over 4.0 x 10^61 years. That's overkill. You only need five at most. I doubt that it'll make a lag difference on a map as simple as this one, but, hey, every little bit counts.



None.

Jan 26 2010, 11:59 pm rockz Post #4

ᴄʜᴇᴇsᴇ ɪᴛ!

Make the numbers out of floor missile trap sprites, unless you want the image on the minimap (then do high dirt covered by floor missile traps.)



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Jan 27 2010, 3:03 am LooKe Post #5



Quote from rockz
you're moving a missile turret onto temple. Of course it's going to not work.
Hahaha, I can't believe I didn't realize it. :><:


Quote from ImagoDeo
Ah.

Yeah, that would do it, Rockz. I thought the Racer was a ling or something like that.

Just redo the numbers in, oh, raised jungle or something.

Also, JB4 - With 39 repeats of hypers, there won't be a gap for over 4.0 x 10^61 years. That's overkill. You only need five at most. I doubt that it'll make a lag difference on a map as simple as this one, but, hey, every little bit counts.
Well, I just clicked for like 10 seconds on copy not really a reason, just did it because I can. :lol:

Quote from rockz
Make the numbers out of floor missile trap sprites, unless you want the image on the minimap (then do high dirt covered by floor missile traps.)
I'll just switch it to dirt/mud.

Thanks for your help. It's funny how something so simple could baffle me for hours...haha.



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[04:30 pm]
Oh_Man -- yeah, probs
[03:11 pm]
NudeRaider -- I bet it just needs another training session against pros instead of only against itself and nobody will be able to stop it anymore.
[03:09 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
so it can be beaten by a prepared pro, even in macro games, if only barely. the muta micro in particular seems really hard to handle for protoss ground though. In the open goons can't catch them, in the base they trip over buildings, it just instantly flies out of storms and they fly circles around archons. Mass cannons do work, but can't cover the whole map with it. Probably need mass corsair to counter and hope you can outmaneuver all the scourge.
[02:14 am]
Oh_Man -- pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
[2026-9-25. : 2:22 pm]
Oh_Man -- https://youtu.be/Lfo4C0xzU04
[2026-9-25. : 12:00 am]
Oh_Man -- he hasnt won a single game so far this is hilarious
[2026-9-24. : 11:41 pm]
Oh_Man -- new arty username Rage Against The Machine
[2026-9-24. : 10:14 pm]
Oh_Man -- https://m.youtube.com/watch?v=KPXri8q9ZBs artys vsing the bot now
[2026-9-24. : 8:12 pm]
Ultraviolet -- do you even lift bro?
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