Staredit Network > Forums > SC1 Melee Map Projects > Topic: (2)Bayonetta
(2)Bayonetta
Jan 24 2010, 4:47 pm
By: Dem0n  

Jan 24 2010, 4:47 pm Dem0n Post #1

ᕕ( ᐛ )ᕗ

New map by me. There are two stacked statis cells blocking the entrance into the nats and a temple blocking the corner expos. I'll add doodads later.






Jan 24 2010, 4:59 pm Super Duper Post #2



A probe can go through the temples. Make the path thinner. :omfg:
If T doesnt kill the statis, then they win. They just park their tanks on the ledge in the main so that incoming protoss forces (or terran forces) cant kill the statis, all T hast to do is turtle the choke.
I see a bone doodad on player 2's ramp. Remove it, so terran can properly make a depot, depot rax wall.



None.

Jan 24 2010, 5:07 pm Pr0nogo Post #3



Quote from name:Ciara
If T doesnt kill the statis, then they win. They just park their tanks on the ledge in the main so that incoming protoss forces (or terran forces) cant kill the statis, all T hast to do is turtle the choke

Main issue.

Not only can a Probe fit through the aforementioned path, infantry can as well (and Vultures). Unless you meant it to be like this, ye should fix it.




Jan 24 2010, 5:43 pm Dem0n Post #4

ᕕ( ᐛ )ᕗ

How I should I fix that? If I make the high dirt tessellated, then the mains will be really small. Also, that bone doodad is buildable. :><:




Jan 24 2010, 5:48 pm Super Duper Post #5



Scrap it, remake the main's layout then repost. Oh, and the gas in the mains is tankable from the nat. This will destroy 1base strategies.

Post has been edited 1 time(s), last time on Jan 24 2010, 8:00 pm by Ciara.



None.

Jan 25 2010, 6:38 pm Pr0nogo Post #6



Quote from name:Ciara
Scrap it.

Dear god, Excalibur... What have you done?




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[05:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[2026-9-23. : 10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[2026-9-23. : 2:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[2026-9-23. : 2:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
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