Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Setting Players as enemies
Setting Players as enemies
Jan 22 2010, 2:17 am
By: Newb  

Jan 23 2010, 7:06 pm ImagoDeo Post #21



Quote from Newb
It was for an arena fight, but I figured out a better way to do what I wanted, I just never removed that trigger. But do you know why the units won't really fight each other still?

Use the 'patrol' command instead of the 'attack' command.

Nevermind, you are using the patrol command. I have no idea what the problem is.

Post has been edited 1 time(s), last time on Jan 23 2010, 7:15 pm by ImagoDeo.



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[06:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
[05:48 pm]
Zoan -- ppl do it all the time in PDEs
[05:47 pm]
Zoan -- Heinermann
Heinermann shouted: it also didn't solve that problem but hey as long as the investors are pleased
Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
[05:44 pm]
NudeRaider -- I only heard about it, didn't any news article, so what did it do then?
[05:43 pm]
Heinermann -- it also didn't solve that problem but hey as long as the investors are pleased
[05:39 pm]
NudeRaider -- I have no idea tbh. All I know no human was ever able to solve it, but there's at least a few that beat portal ;)
[05:32 pm]
Zoan -- Navier Stokes is not that esoteric I thought
[04:32 pm]
NudeRaider -- Zoan
Zoan shouted: I find it kind of sad that on the same day it was announced AI solved Navier Stokes, it was also announced AI beat Portal, and there's a good deal of people who don't know which is more impressive
you find it sad not everyone is a math nerd?
[03:25 pm]
NudeRaider -- (and yes, I capitalized that correctly :ego:)
[03:24 pm]
NudeRaider -- Symmetry
Symmetry shouted: Hi not I'm dad
Hi dad, I'm nude
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