Briefing
Jan 16 2010, 11:19 pm
By: Apos  

Jan 16 2010, 11:19 pm Apos Post #1

I order you to forgive yourself!

Hey all, yesterday, I decided to retry the Terran campaign on the Original starcraft. After I clicked on Tutorial: Boot Camp, this is what I saw:



My question is how did they make that "Skip Tutorial" button. I opened it in scmdraft and I saw that there was an empty trigger in the briefing so I wasn't sure if it was something that scmdraft couldn't do.




Jan 16 2010, 11:21 pm Falkoner Post #2



You can't do it, at least not in any form that would be useful, you may be able to add it into a map, but all it basically does is skip to a certain map, which may be specified already, so it couldn't be used online, and there's a good chance it's meant only for the campaign.



None.

Jan 16 2010, 11:24 pm Apos Post #3

I order you to forgive yourself!

I tried to open the map after exporting it from the .mpq and the button was removed. It could have been a cool thing if I could add this to my RPG where you could go back to previous mission.




Jan 16 2010, 11:26 pm Falkoner Post #4



Now that I think of it, it's likely that the only way to get it on a custom map, would be to replace the normal campaign map, because it's probably written into SC, rather than the map, to display that button on the tutorial mission.



None.

Jan 17 2010, 2:08 am O)FaRTy1billion[MM] Post #5

👻 👾 👽 💪

It's a trigger that SI didn't feel like including in SCMDraft (Hooray for incompleteness). Also, it only runs if you are in single player and in a campaign (I believe ... The code had two conditions). I hacked it so it worked any time, and all it does in multiplayer is restart the briefing.

Post has been edited 2 time(s), last time on Jan 17 2010, 2:18 am by FaRTy1billion.



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Jan 17 2010, 3:10 am Heinermann Post #6

memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes

This is old news.
http://www.staredit.net/wiki/scenario.chk_format




Jan 17 2010, 10:28 pm ImagoDeo Post #7



http://www.staredit.net/wiki/scenario.chk_format#Mission_Briefing_Actions_List



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[05:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[2026-9-23. : 12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[2026-9-23. : 12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[2026-9-23. : 10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[2026-9-23. : 2:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[2026-9-23. : 2:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
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