Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: MPQ Repair Question
MPQ Repair Question
Jan 2 2010, 9:28 pm
By: Zhuinden  

Jan 2 2010, 9:28 pm Zhuinden Post #1



이거 하나로 조작된 MPQ 올킬가능

SMC2가 다른 프로텍터에대한 언플은 지원하면서 smc2로건 맵에대한 언플은 비밀번호를 알아야 할수있게 해놔

꼬우면 smc2써라 하는거 처럼 들려 그냥 1분제작 -_-;;ㅋㅋ

SMC2로 프로텍트된 맵은 이걸로 mpq 원래대로 만들고난뒤에 scmrec로 열어서 뚫으세요

smc2가 사용한 chk 프로텍션은 그닥.. 우버만도 못하네요 전부 가짜단락뿐...

아 그리고 이거 UNIx를 수정하는지 유닛이름을 날리고 쓰레기로 넣어놨더라구요.


Storm으로 열리는건 전부다 올킬가능합니다~

동작방식은 스톰으로 열고 읽고 쓰고 str 파싱후 wav 문자열만 추출후 wav파일 읽고 쓰고 입니다

이걸로 안되는건 mpq가 맛간거에요




What does this mean? D: Someone with korean knowledge, could someone translate it? :P

This is a readme of a program originally meant to repair the MPQ after CMPDV 1.72-A was used on it and then I believe SMC2, but I am not sure.

Post has been edited 1 time(s), last time on Jan 3 2010, 3:34 am by Zhuinden.



None.

Jan 4 2010, 12:42 am DavidJCobb Post #2



From BabelFish:

Quote
MPQ this year which is fabricated with this thing one [khil] possibility SMC diatomic different pro [theyk] freezes about and [phul] supports and about the map which hangs with smc2 and there to make be a possibility must know a password freezes [phul] does puts, The [kko] Woomyen smc2 write like the thing is audible, as it is 1 minute production - _-; ; Pro [theyk] the map which has become the [thu] this will hang with SMC2 with mpq original as after the trouble which will make with scmrec to open and, bore smc diatomic chk pro which uses [theyk] [syen] that [tak]. The right [pe] whole city only the total imitation conclusion which cannot… Oh and is famous unit amends this thing UNIx and puts in with the trash, [nwass] nine. Is opened with Storm and this year when is the whole which hangs [khil] ~ where is possible The operating mode opens with Tom and [su] reads and only wav strings after str green onion Singh after extracting wav files reads bitterly and is bitterly Holds will hang with but mpq where hangs in the tasty between thing

I'll let you make sense of it. It's illegible without context (and possibly even with context); you know the context in which this was written, whereas I don't even know what SMC2 is.



None.

Jan 4 2010, 4:10 am Falkoner Post #3



You know, if you have any questions regarding SMC 2, I could always contact the maker for you, he seems to speak fairly fluent English.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
Please log in to shout.


Members Online: Moose