Blinding units
Dec 14 2009, 11:28 am
By: OlimarandLouie  

Dec 14 2009, 11:28 am OlimarandLouie Post #1



Hello, a small 64x64 map I'm making requires that every player (players are marines) be blinded with optical flare... but the only way I can think of, is to move the marine next to an enemy comp medic, thus attacking it, said medic will then *use* optical flare, to "defend" itself.
Is there an easier way to do it?



None.

Dec 14 2009, 12:36 pm rockz Post #2

ᴄʜᴇᴇsᴇ ɪᴛ!

nope. Check both DLDBes for blind concept maps. I know there's one by kenoli with ghosts and blind observers.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Dec 14 2009, 1:39 pm Kenoli Post #3



Computer controlled medics will pretty much blind any nearby enemy unit that has over 80 hp.
They'll do it immediately if they're being attacked by something, which doesn't necessarily need to be the unit you want blinded.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[02:39 pm]
Oh_Man -- who's ready for blizzcon? a new era of SC may well be beginning
[02:27 pm]
UndeadStar -- :wob:
[02:28 am]
Symmetry -- :wob:
[02:26 am]
Apos -- :wob:
[2026-9-11. : 9:16 am]
NimoStar -- ever wanted to play melee in installation tileset? Now you can https://staredit.net/topic/18929/
[2026-9-11. : 2:29 am]
Symmetry -- TFW you google a problem and find the answer in a post you made yourself
[2026-9-11. : 1:46 am]
Oh_Man -- How can i change my name here to put [TFE] on the end will thr website let me
[2026-9-10. : 6:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
[2026-9-10. : 5:48 pm]
Zoan -- ppl do it all the time in PDEs
Please log in to shout.


Members Online: Symmetry