Staredit Network > Forums > Games > Topic: Diablo 2: Patch 1.13
Diablo 2: Patch 1.13
Dec 11 2009, 12:32 am
By: JamaL  

Dec 11 2009, 12:32 am JamaL Post #1



For those of you who love Diablo II: http://forums.battle.net/thread.html?topicId=21730644780&sid=3000

I wonder what the new 'mystery' is...



None.

Dec 11 2009, 3:13 am rockz Post #2

ᴄʜᴇᴇsᴇ ɪᴛ!

It's just a potion that gives you an extra re-spec.

I'll consider it if I can get PlugY to work (which grants infinite respecs)



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Dec 11 2009, 3:29 am Echo Post #3



This blows. It better not come right away. I still have a lot of items to make.

And way to ruin the easiest way to get rich/exp + kill hammerdins.



None.

Dec 11 2009, 3:35 am EzDay281 Post #4



Two words.
Holy crap.

Quote
Amazon

-Immolation Arrow - Increased radius of Explosion effect by 33% and Immolation effect by 50%.
-Immolation Arrow - Explosion effect damage increased by 20%.
-Immolation Arrow - Increased base duration by 33%.
Aww. And I just decided to throw my Bowzon's skillpoints into the cold skills...
Quote
-Shockwave - Synergy from Maul adds 5% damage per point.
so it basically now does...
USELESSx2 damage!
Meaning it's still just a mass stun.
yay?
Quote
-Poison Nova - Increased base damage by 15%.
... this really wasn't needed.
Quote
-Hydra - Increased base damage by 15% per rank.
-Hydra - Increased base speed of Hydra projectile.
-Hydra - Reduced cooldown by 25%.
HAH.
Fuck you Meteorbers, my Orb/Hydra Sorc was already about matched with them as it is, pre-upgrade.
Ass-kickery.

And yet...
Overall, it has far fewer changes than I'd like.
I want tons of new runewords and items. =\

Post has been edited 1 time(s), last time on Dec 11 2009, 4:40 am by EzDay281.



None.

Dec 11 2009, 3:52 am l)ark_ssj9kevin Post #5

Just here for the activity... well not really

Quote
-Blood Golem - Removed negative shared life effect (player no longer loses life when golem takes damage).
yesss now I can build a Bow Necro without the fear of this.



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


Dec 11 2009, 4:30 am Echo Post #6



Shockwave still blows



None.

Feb 9 2010, 1:30 pm Undead.Rising Post #7



They also buffed C/E up a bit, not that it needed the buff :P.



None.

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[03:11 pm]
NudeRaider -- I bet it just needs another training session against pros instead of only against itself and nobody will be able to stop it anymore.
[03:09 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
so it can be beaten by a prepared pro, even in macro games, if only barely. the muta micro in particular seems really hard to handle for protoss ground though. In the open goons can't catch them, in the base they trip over buildings, it just instantly flies out of storms and they fly circles around archons. Mass cannons do work, but can't cover the whole map with it. Probably need mass corsair to counter and hope you can outmaneuver all the scourge.
[02:14 am]
Oh_Man -- pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
[2026-9-25. : 2:22 pm]
Oh_Man -- https://youtu.be/Lfo4C0xzU04
[2026-9-25. : 12:00 am]
Oh_Man -- he hasnt won a single game so far this is hilarious
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Oh_Man -- new arty username Rage Against The Machine
[2026-9-24. : 10:14 pm]
Oh_Man -- https://m.youtube.com/watch?v=KPXri8q9ZBs artys vsing the bot now
[2026-9-24. : 8:12 pm]
Ultraviolet -- do you even lift bro?
[2026-9-23. : 5:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
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