I started making maps before I had internet. I would say, I was never influenced by a single person; I was just influenced by other SNES games, that I really loved. I would play those, and long for a map editor for games like Zelda ALTTP, and Super Mario World. My friend had StarCraft one day. I loved it for how awesome of an RTS it was. Once I found that it actually had a map editor, I started making maps. I think I came into mapping too late to make a lasting impact though, I wasn't a pioneer in mapping, and haven't really been around all that long.
PGConqueror is mainly who inspired me to get mapping. (U)Bolt_Head, MillenniumArmy were influences, too. For particular maps, Armored Core would be inspired by eternalegend, because it's a remake of it. Überena would be inspired by whoever made Team Micro Arena. (I really should remake/update that.) Temple Siege edits would be inspired by UnholyUrine for making the original. For my other maps like 47 or Hungry Hungry Hydras, I can't really claim any influences.
I got inspired to make maps by whoever made The Forgotten Caves, the first RPG i really enjoyed, and the longest one I ever played, it took 6 hours to get to the end and win!
Oh and Tux for Rush Ep1, the number 2 wuz funneh but stoopidz!
Symmetry -- TFW you google a problem and find the answer in a post you made yourself
[01:46 am]
Oh_Man -- How can i change my name here to put [TFE] on the end will thr website let me
[2026-9-10. : 6:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"