Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: scanner sweeps detectable?
scanner sweeps detectable?
Nov 24 2009, 7:12 pm
By: CoolManJones  

Nov 24 2009, 7:12 pm CoolManJones Post #1



detecting scanner sweeps; it possible
it;s done in snipers death mission
any help appreciated



None.

Nov 24 2009, 7:39 pm NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Player x commands scanner sweep.
It's not possible to detect the location of the sweep, just it's effect. For example an observer becoming visible, etc.




Nov 24 2009, 7:53 pm Kaias Post #3



Scanner Sweeps, like Map Revealers, can never exist in a location, so while we can read them with command and kill/remove them with kill and remove all, we can't detect where they are or do any action that would enable us to.



None.

Nov 24 2009, 8:30 pm scwizard Post #4



Could you post sniper's death mission?



None.

Nov 24 2009, 8:52 pm CoolManJones Post #5



kalas, thank you



None.

Nov 24 2009, 8:55 pm Symmetry Post #6

Dungeon Master

Only if you use 1337 h4x





:voy: :jaff: :voy: :jaff:

Nov 24 2009, 9:20 pm ImagoDeo Post #7



That's h4x?

...guess I'll take your word for it. Looks more like a mod to me.



None.

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