How do I create a virtual missle system with a drop ship unloading units and then causing an effect? You have to make sure the units dont prematurely activate a trigger because even if they are in the dropship the unit will still activate bring to location trigger.
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Enter the properties of the location over the dropships, and uncheck the flags for detecting any air units. To do this, select your location and then hit enter, or double click on your location.
As for the missile part, and effects part, you need to elaborate on what you specifically want to know about those, as missile and effects are pretty broad terms.
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The only other question I have is how do you get unit labels on units insde the dropship so the user can read the action inscribed on the unit?
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