The mapping fanbase has been a little dry of late. Here's to (hopefully) rejuvenating it!
I was fed up with glitches and uncontrollable urges to hate myself (joke) killing my drive to make maps. To counter-act this, I've decided to get into the subgenre of comedic StarCraft campaigns (namely, The Bob Levels).
Unlike good Bob, AoSS!! will not be accompanied by a mod. This will actually enhance the humor, rather than hindering it, and you'll see why as progress continues.
Characters (as of now):
[note: I based all of these characters off of real members of the StarCraft.org forums]
Lieutenant First Class Steven Miller (Pr0nogo) - Terran Sergeant First Class Christopher Meddleton, a.k.a. Heatunderneat (Redhead267) - Terran Corporal Second Class Ackmed Saugatuck (Dem0nS1ayer) - Terran Commodore Aragorn Roethilisberg (DemonicArchon) - Terran Field Commander Strayhand Septimus (QuothTheRaven) - Protoss Prelate Nariod No'mnom (also Pr0nogo) - Protoss Mutalisk Kukulza Zappa Dappa (100thlurker) - Zerg Yodell A. Eehoo (Jaxander) - Terran
Screenshots - Editor
^ A "fork in the road." Hah-hah, I am so hilarious. ^
(yes, this will be fully voiced)
Post has been edited 3 time(s), last time on Nov 22 2009, 4:21 am by Pronogo.
Still need those screenshots. The YouTube link would be fine for something like a Showcase thread. Unfortunately, we still need to see what the map looks like in screenshot form.
Yeah, I agree. I had to read that twice, and I still don't get it.
Showcase threads do require at least the map. I was just saying that having a YouTube teaser would be more appropriate for something like that, but for Production, we need production screenshots.
As for time, try to get something up by tomorrow afternoon. I'm lenient on the rule as long as you don't knowingly avoid it.
That might be a little bit of a problem. I would have already had them, but the computer was unavailable this afternoon, and I'm not sure how long I can stay on tomorrow. I'll try my best, though, and if need be I'll PM you the screenies when they're ready.
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic