Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Harvest Moon SC (New Map Project)
Harvest Moon SC (New Map Project)
Nov 11 2009, 6:54 pm
By: 13Stallion  

Nov 14 2009, 6:29 am 13Stallion Post #21



Quote from Falkoner
Quote
Yes, players will harvest their crops by using their corsair(basket) to sell vegetables by using Dweb on them. This ensures that only one vegetable should be targeted at once. Should a player purposly target more than 1 crop, all targeted crops will be removed while the player recieves credit for only 1.

Just use an inverted location a bit smaller than the smallest unit, that way any not directly on the units will simply be ignored.

yea thanks that should work, i originally planned it so that moving your scv next to a crop would allow you to harvest it. But there were to many bugs, a player would be able to harvest an unfinished crop and get money for it by standing to the left of a finished crop and adjecent to an unfinished one. Since triggers go from left to right the unfinished crop would be harvested first allowing players to get money without aiting for crops to mature. But yea the Dweb with a small location works fine, especially since the Dweb centers on the crops themselves.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[06:40 am]
Oh_Man -- true
[03:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[01:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[01:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[01:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
[01:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
Please log in to shout.


Members Online: City, Ultraviolet