Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: SCMDraft Crashing Problem
SCMDraft Crashing Problem
Nov 2 2009, 1:13 am
By: Lord Malvanis  

Nov 2 2009, 1:13 am Lord Malvanis Post #1



I am getting very frustrated with this, Whenever I try to use the zoom feature on SCMDraft to get a better look at my map SCMdraft stops working and crashes, not even giving me a backup file. I've been saving every two or three seconds just in case this does it again. Heres a video of what happens: SCMDraft Problem



None.

Nov 2 2009, 2:14 am rockz Post #2

ᴄʜᴇᴇsᴇ ɪᴛ!

does this happen on all versions?



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Nov 2 2009, 3:07 am Lord Malvanis Post #3



This happened on this version and the version before it.



None.

Nov 2 2009, 5:06 am rockz Post #4

ᴄʜᴇᴇsᴇ ɪᴛ!

...which are?



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Nov 2 2009, 1:04 pm Lord Malvanis Post #5



If you actually looked at the video, you would see that its SCMDraft 2 Beta 0.8.0



None.

Nov 2 2009, 1:17 pm NudeRaider Post #6

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Afaik this happens only when you use Vista (and probably 7). It's a bug. Please report all details to Suicidal Insanity.




Nov 2 2009, 10:31 pm rockz Post #7

ᴄʜᴇᴇsᴇ ɪᴛ!

Quote from Lord Malvanis
If you actually looked at the video, you would see that its SCMDraft 2 Beta 0.8.0
I did look at the video. There's too many versions of 8.0 to know which one you're using.

So 7.3 does it too? And 6.3? And the latest release? And the other 8.0? If any of these work, that will help SI immensely, I'm sure, and provide you with a pretty safe alternative. There's little updated between the versions.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Nov 19 2009, 3:39 pm Lord Malvanis Post #8



Its done it with the latest release, one before that. Before that release it worked fine.

And BUMP

Post has been edited 1 time(s), last time on Nov 19 2009, 3:52 pm by Lord Malvanis.



None.

Nov 19 2009, 4:57 pm rockz Post #9

ᴄʜᴇᴇsᴇ ɪᴛ!

Well, at least you have a workaround. Update it in the SCMDraft thread with the version that broke compatibility.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
Please log in to shout.


Members Online: RIVE