Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: help please unit stack
help please unit stack
Oct 17 2009, 6:48 pm
By: IcY  

Oct 17 2009, 6:48 pm IcY Post #1

Cruisin' on that LSD

is it possible to use sprites to stack zerglings?




Oct 17 2009, 6:56 pm JaFF Post #2



Example



None.

Oct 17 2009, 7:03 pm CecilSunkure Post #3



You just want to know whether or not it is possible to stack zerg units, or whether or not you can stack zerg units sprites?

Also, are you going to want to know how to do this trick, if it's even possible, or are you going to be asking for an example map in which to learn from?

You should probably also take the time to read through this before posting another topic. http://www.staredit.net/topic/3639/

To be honest, you could have just asked this question in the shoutbox. I tried using the search function and found only a mod that stacks units, so you couldn't really have broken rule four, but you definitely need to put some actual effort into number one and two for future posts.



None.

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[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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