stacking text
Oct 24 2007, 4:39 am
By: lilneo  

Oct 24 2007, 4:39 am lilneo Post #1



hey, ive got a formula for stacking text already, but it isnt that good, does anyone have a good formula for stacking text



None.

Oct 24 2007, 5:53 am SyNc Post #2



I believe it's <12>Word <13>Word. You have to add tabs from notepad or spaces afterwards. There is no actual formula for scmdraft because the copy/paste is weird. The easiest one to use is starforge to overlap words. If you don't want to keep testing, I suggest you copy and paste and edit from another overlapped word.



None.

Oct 24 2007, 6:03 am Kellimus Post #3



Quote from SyNc
I believe it's <12>Word <13>Word. You have to add tabs from notepad or spaces afterwards. There is no actual formula for scmdraft because the copy/paste is weird. The easiest one to use is starforge to overlap words. If you don't want to keep testing, I suggest you copy and paste and edit from another overlapped word.

But everyone says that StarForge sucks, and is a horrible program!


Fools they be.



None.

Oct 24 2007, 6:10 am SyNc Post #4



StarForge is not so much of a bad program. It is just that the maker does not update as much and seems to be blind. The only thing it is good for is stacking texts, but at a risk of bugging or corrupting the map. The best way to minimize that risk is to make sure you have all needed files for starforge.



None.

Oct 24 2007, 6:15 am Kellimus Post #5



Quote from SyNc
StarForge is not so much of a bad program. It is just that the maker does not update as much and seems to be blind. The only thing it is good for is stacking texts, but at a risk of bugging or corrupting the map. The best way to minimize that risk is to make sure you have all needed files for starforge.

I know, I witnessed the creation of StarForge.

Heimdal (the creator) doesn't update it much because he now works for Microsoft (Well, Bungie Entertainment) and the last time I spoke with him, he was helping code for Halo 3.

He has someone else working on it though (At least this person should be) to help him out, so maybe eventually a new version will come out :)



None.

Oct 28 2007, 2:58 am lilneo Post #6



ok well, im using starforge, i only use scmdraft sometimes for terrain cause its got a realy good terrain engine. but i know what u mean, but i found there is a actual formula wen using starforge. except the one i ahve sucks

P.S. sory for reviving thread i ment to check before it died but i forgot



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
Please log in to shout.


Members Online: Moose