Staredit Network > Forums > SC1 Terrain > Topic: Impossible Terrain Contest #1 voting
Impossible Terrain Contest #1 voting
Aug 7 2009, 2:57 pm
By: Heinermann
Pages: < 1 2 3
 
Polls
Will you participate in the next impossible terrain challenge?
Will you participate in the next impossible terrain challenge?
Answer Votes Percentage % Voters
Yes 16
 
64%
None.
No 9
 
36%
None.
Please login to vote.
Poll has 25 votes. You can vote for at most 1 option(s).
Which Terrain do you like best?
Which Terrain do you like best?
Answer Votes Percentage % Voters
Ahli's entry 2
 
8%
None.
KhaosKreator's entry 3
 
12%
None.
Qwerty5312's entry 2
 
8%
None.
Pyro682's entry 9
 
36%
None.
Oo.Dem0nS1ayer.oO's entry 1
 
4%
None.
Zenturen's entry 8
 
32%
None.
Please login to vote.
Poll has 25 votes. You can vote for at most 1 option(s).

Aug 12 2009, 8:31 pm Zenturen Post #41



Pick the Eiffle Tower!!!! Who said I couldn't suggest ideas to the chooser of the next competition. :bleh:



None.

Aug 13 2009, 2:56 am Pyro682 Post #42



No, I'm not doing a landmark. I'll do something REALLY cool, though.

I've already got a wicked Idea cooked up in my head. When does the voting stop?



None.

Aug 13 2009, 3:08 am ClansAreForGays Post #43



You win pyro, start the new thread.




Aug 14 2009, 1:30 am Heinermann Post #44

memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes

Since when does the winner of my competition make a new thread?
Oh well, not like it matters. I was going to make a new thread when I thought of something, but I guess pyro wanted to ruin this competition's style.




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[02:49 pm]
Oh_Man -- it doesnt need maphack. the person who stole it and is using it on the ladder is using it with maphack. all its training was done with normal fog of war
[01:28 pm]
NimoStar -- Unless specifically logged and retrained. But that wasn't in the original version. It just played itself
[01:28 pm]
NimoStar -- it has a static training, which is converted into weights. it doesn't actually learn from new games.
[01:16 pm]
NudeRaider -- but it would explain why that bot needs cheats to win
[01:05 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
oh but alphastar training was *very* cpu intensive.
[12:16 pm]
Oh_Man -- inference vs backpropogation
[11:31 am]
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
[11:11 am]
NudeRaider -- Oh_Man
Oh_Man shouted: Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
People keep mentioning it's a bot using reinforced self-learning (or w/e the correct term is) but I wonder, does it still actively learn now that it is deployed? How does that work? Or was it trained on like 100k games playing against itself and now training is finished and its capabilties are now static?
[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
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