Staredit Network > Forums > Staredit Network > Topic: Log In Error?
Log In Error?
Aug 12 2009, 2:35 am
By: Zenturen  

Aug 12 2009, 2:35 am Zenturen Post #1



When I log in, I get a glitched page which displays....

Warning: include(cached_ips.php) [function.include]: failed to open stream: No such file or directory in /home/starlite/public_html/scripts/login/login.php on line 165

Warning: include() [function.include]: Failed opening 'cached_ips.php' for inclusion (include_path='.:/usr/lib/php:/usr/local/lib/php') in /home/starlite/public_html/scripts/login/login.php on line 165

Warning: Cannot modify header information - headers already sent by (output started at /home/starlite/public_html/scripts/login/login.php:165) in /home/starlite/public_html/core/sessions.php on line 398

Warning: Cannot modify header information - headers already sent by (output started at /home/starlite/public_html/scripts/login/login.php:165) in /home/starlite/public_html/display.php on line 98

I have no clue what effect this has, but I keep getting it.



None.

Dec 1 2009, 4:54 pm oSCl)Alex Post #2



Same. It also takes ages to login.



None.

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[02:49 pm]
Oh_Man -- it doesnt need maphack. the person who stole it and is using it on the ladder is using it with maphack. all its training was done with normal fog of war
[01:28 pm]
NimoStar -- Unless specifically logged and retrained. But that wasn't in the original version. It just played itself
[01:28 pm]
NimoStar -- it has a static training, which is converted into weights. it doesn't actually learn from new games.
[01:16 pm]
NudeRaider -- but it would explain why that bot needs cheats to win
[01:05 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
oh but alphastar training was *very* cpu intensive.
[12:16 pm]
Oh_Man -- inference vs backpropogation
[11:31 am]
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
[11:11 am]
NudeRaider -- Oh_Man
Oh_Man shouted: Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
People keep mentioning it's a bot using reinforced self-learning (or w/e the correct term is) but I wonder, does it still actively learn now that it is deployed? How does that work? Or was it trained on like 100k games playing against itself and now training is finished and its capabilties are now static?
[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
Please log in to shout.


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