Canada

U.S.A

England


| Answer | Votes | Percentage | % | Voters |
| Canada -- Northern | 0 | 0% |
None.
|
|
| Canada -- Western Mountains | 1 | 3% |
None.
|
|
| Canada -- Prairies | 0 | 0% |
None.
|
|
| Canada -- Central & East Coast | 2 | 5% |
None.
|
|
| United States -- Southwest | 9 | 21% |
None.
|
|
| United States -- Northwest | 4 | 10% |
None.
|
|
| United States -- Midwest | 4 | 10% |
None.
|
|
| United States -- South | 3 | 7% |
None.
|
|
| United States -- Great Lakes | 2 | 5% |
None.
|
|
| United States -- Southeast | 4 | 10% |
None.
|
|
| United States -- New England | 5 | 12% |
None.
|
|
| Other -- Please specify in post | 9 | 21% |
None.
|






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Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
Ultraviolet -- Symmetry
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
NudeRaider -- Symmetry
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
NudeRaider -- Symmetry
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
Moose