Unused units
Oct 17 2007, 1:19 am
By: brew  

Oct 17 2007, 1:19 am brew Post #1



Does anyone have a complete list of unused units? (it'd be helpful if you have their identifier numbers too, such as Terran Marine 0x01) I'm using the death counter of these for my variable system within my trigger compiler. Since StarCraft is based on a constant 60 FPS, I don't think calculation/execution speed will be an obstacle. (yet)
As of right now, I have a few basic data types, a constant string ptr (resource identifier on the string table, really, or something like that), a 32 bit integer signed and unsigned, but i'm lacking support for a 64 bitter as of right now. Does anyone have any ideas of what i can use for a 64 bit data type?



None.

Oct 17 2007, 1:32 am Nimitz Post #2



I wish I understand all that you said lol.

For unused units, in Scmdraft2, those with strange names like 'unused zerg building'.




None.

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[09:16 am]
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Oh_Man -- How can i change my name here to put [TFE] on the end will thr website let me
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Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
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Zoan -- ppl do it all the time in PDEs
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Zoan -- Heinermann
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Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
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NudeRaider -- I only heard about it, didn't any news article, so what did it do then?
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Zoan -- Navier Stokes is not that esoteric I thought
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