Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Having a Carrier recreate its interceptors
Having a Carrier recreate its interceptors
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Jul 22 2009, 9:13 am
By: CrashMasaiku  

Jul 22 2009, 9:13 am CrashMasaiku Post #1



Okay so I'm wanting my carriers to automaticaly rebuild interceptors after one has been destroyed, aka. infinite interceptors. how would i go about doing that?



None.

Jul 22 2009, 9:37 am Jack Post #2

>be faceless void >mfw I have no face

Player 1

Always

Modify hangar amount for All Protoss Carriers at Anywhere for Current player; set to 8.
Preserve Trigger



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

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lil-Inferno -- SEN literally had a butlerian jihad before and now he talmbout we aren't anti-bot? 🤨
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Zakerozi -- Dfk is going on here :D
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Symmetry -- kinda looks like we need to auto ban all new accounts with 3 numbers at the end lmao
[2026-11-13. : 12:56 am]
Heinermann -- who decided "we're not necessarily anti-bot"? It's worse than spam, it's social engineering to trick people into believing that they are legitimate and get them to click their links
[2026-11-12. : 6:04 pm]
NudeRaider -- ihjel
ihjel shouted: "Use Display Text Message or the in-game Leaderboard to output the live values of critical Death Counters." that would be so convenient wouldn't it.
ihjel
ihjel shouted: "Use Display Text Message or the in-game Leaderboard to output the live values of critical Death Counters." that would be so convenient wouldn't it.
it's rather inconvenient actually, as it requires you to transfer it to Custom Score which might even interfere with what you're measuring. But IIRC you can also use EUDs to display it which by now could actually be somewhat convenient.
[2026-11-11. : 9:25 pm]
ihjel -- "Use Display Text Message or the in-game Leaderboard to output the live values of critical Death Counters." that would be so convenient wouldn't it.
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