Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: SuperFast Spells
SuperFast Spells
Jul 20 2009, 3:54 am
By: itisagooday2die  

Jul 22 2009, 4:13 am Decency Post #21



Quote from ShredderIV
so... i tested this and got these results for these locations...
a b c
d v e
f g h

as to the vult(v)
a- 100%
b-around 90%
c- 30%
d-100%
e-0%
f- surprisingly about 80%
g- 0%
h-0%

so its really only a problem in that lower right hand corner. you're also dealing with scouts, which arent usually the fastest attackers in my experience. it might be better to try it with bcs or wraiths, or maybe even try mutas... i'd be interested to see that.

This makes it seem really obvious to me that vultures start facing bottom left and turn clockwise.



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Jul 22 2009, 5:35 am ShredderIV Post #22



@ faz, the letters are where i was as the goon, not where the vulture was to me. also, it's not necissarily skewed, it just shows how far a scout can turn before the triggers destroy it.

ok, and i tested it again... this time ill do /5 shots

a-5/5
b-2-3/5
c-1/5
d-2-3/5
e-0/5
f-2-3/5
g-0/5
h-0/5

this might be more accurate... it was hard to tell scout shots in the first due to goon shots XD.

Post has been edited 3 time(s), last time on Jul 22 2009, 5:45 am by ShredderIV.



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