Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: unit bounty, Please Help
unit bounty, Please Help
This topic is locked. You can no longer write replies here.
Jun 24 2009, 12:04 am
By: JrOSTAD  

Jun 24 2009, 12:04 am JrOSTAD Post #1



Hey guys, i was wondering how i could make it so i get minerals whenever i kill a particular unit, could someone help me out?

Post has been edited 1 time(s), last time on Jun 24 2009, 12:24 am by JrOSTAD.



None.

Jun 24 2009, 1:11 am Polkaman Post #2



Use this page for reference:

http://www.staredit.net/?p=tutorials&tut=6


Now, for each unit you kill do the trigger:

Current player kills and razings score is at least [Unit You Killed's Score]

Set score for current player: subtract [Double the above]
GIve minerals
Preserve

This should be used with hypertriggers for maximum effect.

Also, it is VERY IMPORTANT THAT YOU PLACE HIGHER KILLS AND RAZINGS UNITS FIRST ON THE TRIGGER LIST [top]



None.

Jun 24 2009, 2:07 am JrOSTAD Post #3



I have only one word to say to that... PERFECT!!! It worked amazingly, thank you ^^



None.

Jun 24 2009, 3:15 am ForTheSwarm Post #4



If you kill two units at the same time with splash damage, this system might bug out, however.



None.

Jun 24 2009, 2:13 pm Norm Post #5



But, you can always add in safe-guard triggers to minimize the bug-out effects.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[03:25 pm]
NudeRaider -- (and yes, I capitalized that correctly :ego:)
[03:24 pm]
NudeRaider -- Symmetry
Symmetry shouted: Hi not I'm dad
Hi dad, I'm nude
[02:17 pm]
Zoan -- I find it kind of sad that on the same day it was announced AI solved Navier Stokes, it was also announced AI beat Portal, and there's a good deal of people who don't know which is more impressive
[06:24 am]
Oh_Man -- uh I mean, pfft no i'm not a robot
[06:24 am]
Oh_Man -- 01001001 00100000 01100001 01101101 00100000 01101110 01101111 01110100 00100000 01100001 00100000 01110010 01101111 01100010 01101111 01110100 00001010
[05:02 am]
NimoStar -- vtubers already behave as AIs so nobody would notice the difference
[03:42 am]
Symmetry -- If AI beat portal, then we can do an AI Vtuber
[03:24 am]
NimoStar -- Coming generations? Too much optimism I see
[03:05 am]
Symmetry -- The coming generations will have so much data online that their kids will never have to say goodbye (for a monthly fee)
[02:59 am]
Symmetry -- I mean it's not out of the question I suppose. An LLM could digitally replace people when they die. Imagine dead grandma messaging you to buy crypto
Please log in to shout.


Members Online: Obsdark