Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Rate my spell sets!
Rate my spell sets!
Jun 18 2009, 3:25 am
By: Biophysicist  

Jun 18 2009, 7:42 pm Biophysicist Post #21



Quote
How many players are there gonna be in your map?
Six. And I'm going to make it like, steal 5% of money from all nearby players or something, don't worry about it.



None.

Jun 18 2009, 7:45 pm Norm Post #22



TZ, you have much to learn when it comes to spells, yet you refuse to accept my teachings young grasshopper.

/Agree with everyone else : Boring spells.



None.

Jun 18 2009, 7:59 pm poison_us Post #23

Master has given Dobby a doctorate! Dobby is free!

Quote from name:TassadarZeratul
Six. And I'm going to make it like, steal 5% of money from all nearby players or something, don't worry about it.

It's still gonna bug me. I'll figure out a way that works for me, and maybe implement it at a later date. I dunno. :unsure:




Jun 18 2009, 8:18 pm Pyro682 Post #24



I really didn't like many of them.. They were too simple, and too common. They need more originality.
I did like, however, the "Inversion Spell".
From what I did see, you spelled "Elixer" wrong.



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Jun 18 2009, 9:55 pm UnholyUrine Post #25



Without reading all the other posts (So correct me if you have already been corrected) I do find one striking problem with your spells set.

They just don't feel different enough.
I don't know if it's just me, but the spells just aren't different enough for Every Class to be significant. This is the same problem with Norm's Custom Hero Wars (right?)... Where he had tons of spell sets, but a single hero unit.

Now I'm just gonna go right ahead and say that you should slap yourself in the face.. and then slap Yoshi's face too.. then slap yours again if u feel like it. Because 1. you are using only 1 unit as every hero's unit.. so basically you have TONS of units to choose from to Summon/do spell effects... 2. Summon-heavy is NOT a bad thing.. especially if you have tons of units to choose from.. As long as the summoned unit reflects the theme.

Here's a List of names that I feel can be improved
LIST OF NAMES THAT SHOULD BE IMPROVED!!!


Now a List of stuff that should be scrapped
SCRAP THIS!!


Okay, I can't think of a good Ultimate for machine and light yet.. but when I do I'll say it :)



None.

Jun 18 2009, 10:20 pm xYoshix Post #26



Quote from UnholyUrine
and then slap Yoshi's face too..

Why be hating on me? :( I just think that summoning spells are VERY boring and doesn't really do much in terms of gameplay. Summoning "spells" aren't really "spells" because all you do is create a unit that attacks.

Remember, this is MY OPINION. No need to slap me ^^



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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