Unit movement
Jun 16 2009, 8:18 pm
By: New-Guy  

Jun 16 2009, 8:18 pm New-Guy Post #1



I've seen it done in some maps (Like Firefighters) but I don't know how to do it myself.

How do you make a unit move slower than it does normally?



None.

Jun 16 2009, 9:09 pm Vrael Post #2



Use hyper triggers, center a location on that unit, and constantly move another unit above/underneath it, like a burrowed zergling or an observer.

Trigger(Current Player){
Conditions:
"Slow" is set
Actions:
Move 1 zerg zergling for Neutral at anywhere to "Unit Slow Location"
Preserve trigger

If you have hypers it does this about 12x per second, which slows the unit.



None.

Jun 16 2009, 11:42 pm Falkoner Post #3



In Fire Fighters, Tuxlar could change the amount that the units were slowed by having a certain amount of deaths that needed to be reached before the unit could be moved, of course, for the closer precision he had, he probably used a more complex method, same basic idea though, just reduce the number of times the unit is moved.



None.

Jun 17 2009, 5:20 pm New-Guy Post #4



Would the number of units being moved affect the units speed?
Is it just how often a unit moves that affects it?



None.

Jun 17 2009, 6:01 pm Falkoner Post #5



The number of units doesn't matter, it's just the frequency of the movements, which is 8 times per in-game second at the most.



None.

Jun 17 2009, 6:20 pm New-Guy Post #6



Just 8? Couldn't it be 12 times?
If the trigger cycle runs 12 times a second, then couldn't it move units each trigger cycle?



None.

Jun 17 2009, 6:41 pm Falkoner Post #7



The trigger cycle runs 11.9 times per real-time second, but 8 times per in-game second.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-6-04. : 3:42 am]
RIVE -- Hellooooo, Nurse
[2026-6-03. : 4:19 pm]
NudeRaider -- Hello World!
[2026-6-01. : 4:03 pm]
IskatuMesk -- no Hello World? No Hello . jpeg? Not even ddosing some government website? smh my head
[2026-5-31. : 10:02 pm]
Symmetry -- I was really just figuring out how to compile
[2026-5-31. : 10:02 pm]
Symmetry -- I didn't make it do anything
[2026-5-31. : 9:17 pm]
Ultraviolet -- hell yeah. did you have trouble making the button functional, or just haven't gotten there yet?
[2026-5-31. : 8:29 pm]
Symmetry -- I made the marine shoot lasers and gave the medic a nonfunctional button
[2026-5-31. : 8:07 pm]
Ultraviolet -- Symmetry
Symmetry shouted: I did my first EUD thing today. Feels like me finding arsenal at age 8 again
haha for sure. in some ways it's even more exciting because you can play EUD maps on regular battle.net, don't need to convince someone to download your mod to play with you. what did you do?
[2026-5-31. : 6:47 pm]
Symmetry -- I did my first EUD thing today. Feels like me finding arsenal at age 8 again
[2026-5-31. : 3:20 pm]
l)ark_ssj9kevin -- le reddit
Please log in to shout.


Members Online: Roy