Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Blue Wirefram trick
Blue Wirefram trick
May 31 2009, 2:32 am
By: Jello-Jigglers  

May 31 2009, 2:32 am Jello-Jigglers Post #1



Ok so to do the blue wireframe trick i've been setting unit healths to 2 with a hanger of 4. This seems to only work some of the time... I'll run the game, and sometimes it works for certain units, and the other times it works for other units. Is there a more efficient method to ensure all wireframes(zerg units excluded) will be solid blue??



None.

May 31 2009, 2:44 am Roy Post #2

An artist's depiction of an Extended Unit Death

No, it is fairly random. There are certain units that will always work, like Zerg units or a couple Protoss ones, but for the most part, it's just luck-of-the-draw. There may be a HP ratio that is more effective than others, but I doubt it.

And the current HP can only be one value higher than the max HP (unless you're using sprites).




May 31 2009, 3:18 am Jello-Jigglers Post #3



Quote from Roy
No, it is fairly random. There are certain units that will always work, like Zerg units or a couple Protoss ones, but for the most part, it's just luck-of-the-draw. There may be a HP ratio that is more effective than others, but I doubt it.

And the current HP can only be one value higher than the max HP (unless you're using sprites).
Really?

Well while I have a topic open, I'm using farty's name overlapper, and I can't exactly get things to work right... No matter the length of the name I use, it always doesn't fit in the 31 character limit. Am I retarded or is it just impossible to perfectly double unit names??



None.

May 31 2009, 9:45 pm Roy Post #4

An artist's depiction of an Extended Unit Death

Quote from Jello-Jigglers
Am I retarded or is it just impossible to perfectly double unit names??
The first one.

Kidding, of course. If you're using SCMDraft 2, you might have a problem with unit names because it limits the name to what can be displayed in the name box. Usually copying/pasting data into the box works, but this could be your problem.

I assume you're using this. It worked fine when I tried it. Of course, as you may know, it won't work with particularly long names, but it is otherwise accurate. If the laps are a little off, you should be able to add or remove a character at the end to adjust it accordingly. I don't like using the program because it uses W's and periods; I prefer to use tabs and spaces.




May 31 2009, 10:19 pm Falkoner Post #5



Actually, tabs and spaces may work better if you're trying to do a particularly long name, as they take up more space and require less characters, try replacing some of the spacing letters with those if you don't have enough space.



None.

May 31 2009, 10:20 pm O)FaRTy1billion[MM] Post #6

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Also tabs and spaces don't have word wrap, so you can put more width than the text line can hold.



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May 31 2009, 10:24 pm Vi3t-X Post #7



40/20 hp Marine has always been blue for me. :P



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Jun 1 2009, 3:54 am Jello-Jigglers Post #8



Quote from O)FaRTy1billion[MM]
Also tabs and spaces don't have word wrap, so you can put more width than the text line can hold.
Ok I'll tab.

Vi3t, what if some of the units need a specific health?? Still nothing I can do?

Post has been edited 1 time(s), last time on Jun 1 2009, 4:29 pm by Jello-Jigglers.



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[12:32 pm]
Oh_Man -- yea APM vs eAPM
[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[02:18 am]
Oh_Man -- Close enuf
[2026-9-21. : 4:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[2026-9-21. : 4:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
[2026-9-21. : 3:44 pm]
Oh_Man -- 1 action is selecting the unit and another action is moving it
[2026-9-21. : 2:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
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