Staredit Network > Forums > Modding Assistance > Topic: Graphical Effect
Graphical Effect
May 28 2009, 11:53 pm
By: Lord_Jeremy  

May 28 2009, 11:53 pm Lord_Jeremy Post #1



Hey. I've got an idea for a graphical overlay (that would function as an appear on target weapon sprite) that looks like a visual distortion over the area. I know this is possible because the EMP Shockwave looks a bit like that, but I'm not sure how I would go about doing it. Anyone have any ideas? In the meantime I'll sort through all the game's graphics and see if I can figure out if/how Blizzard did it.



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May 29 2009, 2:59 am EzDay281 Post #2



DatEdit->Images tab->Palette. 3 for cloak distortion, or 8 for EMP distortion. How, exactly, SC calculates where to offset what pixels, I don't know - I don't even know if different palette indices in the source image affect this, or if colors themselves are ever shifted, or what the precise difference between Cloak Distortion and EMP is, but there's a start. Try seeing what happens when you use different source sprites. Overlaying repeatedly produces a stronger effect, of course.
Some mods use these for attacks, actually, though I can't think of which ones, at the moment. My own involves them in a modified Archon attack animation, though it's no longer available here, so far's I know.



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May 30 2009, 4:32 am Lord_Jeremy Post #3



Ah, thank you. Yes that indeed works well :)



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May 30 2009, 5:37 am Biophysicist Post #4



On a related note, I find it very annoying when people use EMP for missile hits. It can easily distort way too much and make microing nearly impossible. It can almost get as bad as Observer spam, imo. Note that this is just my personal experience, others might find microing through EMP Shockwave spam easy. idk



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May 30 2009, 5:04 pm Lord_Jeremy Post #5



Hmm, thanks for your thoughts. After I get the weapon working properly I'll do some playtesting to see if the graphical effect is too much.



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May 30 2009, 7:42 pm ForTheSwarm Post #6



TZ, you just suck at micro. :hurr:

On a more serious note, I have no trouble microing through EMPs.



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[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
[2026-6-17. : 6:15 am]
RexyRex -- :wob:
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