Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: scmdraft reading map error
scmdraft reading map error
May 28 2009, 10:12 pm
By: yellowjacket  

May 28 2009, 10:12 pm yellowjacket Post #1



I started workin on a map about a year ago , and it may have been in starforge...idk. but he sent me the map on my new pc and i opened it in scmdraft (.8) and it works fine, but almost every time i click a unit under unit settings or open a new trigger etc, i get a message, it varies a little, but says something along the lines of :

string corruption detected in line ___, file .\CCHK.cpp.
string ID: ___. String contents: NULL
REPORT THIS!

so, i'm reportin it. i can just ignore it and work on the map, but its kinda annoyin and i get the 'something bad happened save a diagnostic file?' a lot and i just wanna kno wats happenin



None.

May 28 2009, 11:44 pm Falkoner Post #2



Get the latest version of SCM Draft here, since there are actually several versions of 0.8.0 floating around, because the error looks like an issue with a null string, something that was very recently fixed.



None.

May 28 2009, 11:47 pm xAngelSpiritx Post #3

eternal lurker

Isn't it caused by SCMDraft automatically recycling strings?



None.

May 28 2009, 11:49 pm Falkoner Post #4



If he was working on it in StarForge or another editor and SCM Draft at the same time, then yes, however, there's no issues going from an editor that doesn't recycle strings to one that does, the problem only occurs in going back.



None.

May 29 2009, 12:44 am yellowjacket Post #5



didnt seem to work :(

and i cant seem to find a save triggers that the original editor had to start again, because i hate redoing all the triggers.

thanks anyway tho



None.

May 29 2009, 12:49 am Falkoner Post #6



Quote
and i cant seem to find a save triggers that the original editor had to start again, because i hate redoing all the triggers.

Use TrigEdit, rather than Classic TrigEdit, and just copy and paste the triggers.



None.

May 29 2009, 1:45 am yellowjacket Post #7



when i copy the triggers and paste them in the new blank map, they dont seem to stick , even if i click save, save as, X, or w.e



None.

May 29 2009, 2:00 am Falkoner Post #8



Click the Debug checkmark, that's how you save.



None.

May 29 2009, 2:13 am Pigy_G Post #9



I hear a packed backup database can cause the "Something bad happened" error, try clearing the backup database.



None.

May 29 2009, 4:27 am yellowjacket Post #10



we;ll, whether it is enabled or not that didnt seem to change anything



None.

May 29 2009, 4:33 am Vrael Post #11



Right here:




None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[03:42 am]
RIVE -- Hellooooo, Nurse
[2026-6-03. : 4:19 pm]
NudeRaider -- Hello World!
[2026-6-01. : 4:03 pm]
IskatuMesk -- no Hello World? No Hello . jpeg? Not even ddosing some government website? smh my head
[2026-5-31. : 10:02 pm]
Symmetry -- I was really just figuring out how to compile
[2026-5-31. : 10:02 pm]
Symmetry -- I didn't make it do anything
[2026-5-31. : 9:17 pm]
Ultraviolet -- hell yeah. did you have trouble making the button functional, or just haven't gotten there yet?
[2026-5-31. : 8:29 pm]
Symmetry -- I made the marine shoot lasers and gave the medic a nonfunctional button
[2026-5-31. : 8:07 pm]
Ultraviolet -- Symmetry
Symmetry shouted: I did my first EUD thing today. Feels like me finding arsenal at age 8 again
haha for sure. in some ways it's even more exciting because you can play EUD maps on regular battle.net, don't need to convince someone to download your mod to play with you. what did you do?
[2026-5-31. : 6:47 pm]
Symmetry -- I did my first EUD thing today. Feels like me finding arsenal at age 8 again
[2026-5-31. : 3:20 pm]
l)ark_ssj9kevin -- le reddit
Please log in to shout.


Members Online: Rawflesh0615