Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Sound wont play...
Sound wont play...
May 19 2009, 5:27 am
By: Jello-Jigglers  

May 19 2009, 5:27 am Jello-Jigglers Post #1



http://www.mediacollege.com/downloads/sound-effects/money/cash-register-05.wav

Downloaded this wav and imported at all 4 qualities in scmd2 and it wont play in sound editor or in-game via triggers.

Any help?



None.

May 20 2009, 1:28 am Chubacca Post #2



if u have downloaded scmdraft after march or so, the sound editor doesnt work. Its gay. I have the exact same problem as u do, except my sound plays in the editor. make sure your wav is under 1 mb which im pretty sure it is



None.

May 20 2009, 1:36 am Roy Post #3

An artist's depiction of an Extended Unit Death

Latest SCMDraft 2

Be sure your wav files do not have any spaces in their names (maybe the hyphens are causing the problem, but that's doubtful). I prefer to stick with alphanumeric variables, such as CashRegister05.wav.

And a basic note, make sure your wav trigger is owned by the player that's supposed to hear it.

Edit: And there's a side-chance that it wasn't downloaded properly. Play the file using Sound Recorder, Winamp or another program to verify that it is not corrupt.




May 22 2009, 6:55 pm Jello-Jigglers Post #4



Quote from Roy
Latest SCMDraft 2

Be sure your wav files do not have any spaces in their names (maybe the hyphens are causing the problem, but that's doubtful). I prefer to stick with alphanumeric variables, such as CashRegister05.wav.

And a basic note, make sure your wav trigger is owned by the player that's supposed to hear it.

Edit: And there's a side-chance that it wasn't downloaded properly. Play the file using Sound Recorder, Winamp or another program to verify that it is not corrupt.

I recently redownloaded scmd2 - no change
I changed to alphanumeric - no change
I assured the triggers were owned correctly - no change
I redownloaded - no change

Anything else?
Can anyone else try to import that particular wav to see if it works?



None.

May 22 2009, 11:33 pm Roy Post #5

An artist's depiction of an Extended Unit Death

Quote from Jello-Jigglers
Can anyone else try to import that particular wav to see if it works?
Bingo.

The file used an invalid compression system. In fact, it almost looks like someone renamed it from .mp3 to .wav. In any case, SC cannot read it, let alone SCMDraft.

CashRegisterFixed.wav




May 22 2009, 11:52 pm Jello-Jigglers Post #6



Quote from Roy
Quote from Jello-Jigglers
Can anyone else try to import that particular wav to see if it works?
Bingo.

The file used an invalid compression system. In fact, it almost looks like someone renamed it from .mp3 to .wav. In any case, SC cannot read it, let alone SCMDraft.

CashRegisterFixed.wav
Thanks!



None.

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[12:32 pm]
Oh_Man -- yea APM vs eAPM
[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[02:18 am]
Oh_Man -- Close enuf
[2026-9-21. : 4:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[2026-9-21. : 4:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
[2026-9-21. : 3:44 pm]
Oh_Man -- 1 action is selecting the unit and another action is moving it
[2026-9-21. : 2:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
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