Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Sound wont play...
Sound wont play...
May 19 2009, 5:27 am
By: Jello-Jigglers  

May 19 2009, 5:27 am Jello-Jigglers Post #1



http://www.mediacollege.com/downloads/sound-effects/money/cash-register-05.wav

Downloaded this wav and imported at all 4 qualities in scmd2 and it wont play in sound editor or in-game via triggers.

Any help?



None.

May 20 2009, 1:28 am Chubacca Post #2



if u have downloaded scmdraft after march or so, the sound editor doesnt work. Its gay. I have the exact same problem as u do, except my sound plays in the editor. make sure your wav is under 1 mb which im pretty sure it is



None.

May 20 2009, 1:36 am Roy Post #3

An artist's depiction of an Extended Unit Death

Latest SCMDraft 2

Be sure your wav files do not have any spaces in their names (maybe the hyphens are causing the problem, but that's doubtful). I prefer to stick with alphanumeric variables, such as CashRegister05.wav.

And a basic note, make sure your wav trigger is owned by the player that's supposed to hear it.

Edit: And there's a side-chance that it wasn't downloaded properly. Play the file using Sound Recorder, Winamp or another program to verify that it is not corrupt.




May 22 2009, 6:55 pm Jello-Jigglers Post #4



Quote from Roy
Latest SCMDraft 2

Be sure your wav files do not have any spaces in their names (maybe the hyphens are causing the problem, but that's doubtful). I prefer to stick with alphanumeric variables, such as CashRegister05.wav.

And a basic note, make sure your wav trigger is owned by the player that's supposed to hear it.

Edit: And there's a side-chance that it wasn't downloaded properly. Play the file using Sound Recorder, Winamp or another program to verify that it is not corrupt.

I recently redownloaded scmd2 - no change
I changed to alphanumeric - no change
I assured the triggers were owned correctly - no change
I redownloaded - no change

Anything else?
Can anyone else try to import that particular wav to see if it works?



None.

May 22 2009, 11:33 pm Roy Post #5

An artist's depiction of an Extended Unit Death

Quote from Jello-Jigglers
Can anyone else try to import that particular wav to see if it works?
Bingo.

The file used an invalid compression system. In fact, it almost looks like someone renamed it from .mp3 to .wav. In any case, SC cannot read it, let alone SCMDraft.

CashRegisterFixed.wav




May 22 2009, 11:52 pm Jello-Jigglers Post #6



Quote from Roy
Quote from Jello-Jigglers
Can anyone else try to import that particular wav to see if it works?
Bingo.

The file used an invalid compression system. In fact, it almost looks like someone renamed it from .mp3 to .wav. In any case, SC cannot read it, let alone SCMDraft.

CashRegisterFixed.wav
Thanks!



None.

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[07:36 am]
Oh_Man -- have i ever told u guys my SC2 pro-gamer story
[11:30 pm]
Ultraviolet -- That's strange, it looks like you targeted the base image file (sometimes people make the mistake of just using the imgur page link which doesn't work for embedding) but it still didn't work it sounds like.
[03:34 pm]
ManCubuS -- Used : " [img=https://i.imgur.com/gpOjTuD.jpeg] "
[03:28 pm]
ManCubuS -- Even tried with imgur, doesn't attach.
[03:14 pm]
ManCubuS -- I should try a workaround, thanks! Sadly imgur is blocked in my country for some unknown reason.
[03:05 pm]
NudeRaider -- I think SEN has trouble with https or hotlinking is forbidden. It certainly is nothing about the size, it just fails to get any size. You can get it working if you use imgur and include the actual image link for the img tag. Like this: [img=https://i.imgur.com/ddYqXZa.jpeg]
[11:15 am]
ManCubuS -- Hey fellas! Anyone knows why when I try to upload an image it says "failed to get image size"? I even tried making it so small. Imgur isn't working here and I tried postimg no luck.
[2026-7-23. : 6:40 am]
Oh_Man -- true
[2026-7-23. : 3:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[2026-7-23. : 1:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
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