Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: how do i, make computer attack.......
how do i, make computer attack.......
May 22 2009, 10:40 am
By: Abysmal_Mike  

May 22 2009, 10:40 am Abysmal_Mike Post #1



i just have a quick question in alot of zombie maps Raccoon city for example the computer attacks the barricade aka siega tank own
by player 12 regardless if a human player fires at them which gives it more of a barricade effect, how would do this?

i opened the map and there was no trigger that i could find that explains it, unless i missed something? :wtfage:



None.

May 22 2009, 11:09 am Ar3sgice Post #2



It's not player 12. The tank is owned by a computer player colored dark aqua.

Edit the color in the Map Description



None.

May 22 2009, 11:12 am Ahli Post #3

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Unally the computer with P12 (set alliance status: P12 to Enemy). Use ground attacking units as barricades (then the target won't be changed).

Or have the barricades owned by another player that is unallied with the enemy and give the barricades to neutral afterwards (zombies will attack p12's units, if their old owner was the zombie's enemy).




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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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