Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Direct Damage Issues
Direct Damage Issues
May 10 2009, 12:26 am
By: Septhiroth  

May 10 2009, 12:26 am Septhiroth Post #1



Hello everyone! I need some help on my map using the Direct Damage System. Currently the problem which I am encountering is when I move the scarab from the reaver, the scarab goes out of control. I want to make it so that my scarabs will only do damage on the unit my defiler casts darkswarm on (like the Direct Damage example map). Any helps would be great =D, ty!!

Note: Currently i'm using Random sucide as my ai script for the scarab



None.

May 10 2009, 7:05 am Roy Post #2

An artist's depiction of an Extended Unit Death

They should target the closest unit. Maybe the targeted unit is invincible, and therefore the scarabs don't attack it?

If you followed the example map by the book, you shouldn't have a problem. If you can't find the error, I'd suggest posting the map here.




May 11 2009, 5:38 am Septhiroth Post #3



Sorry, lemme rephrase my problem. Currently I am trying to implement Direct Damage System in my map with the use of Dswarm. The issue I am currently facing is that my scarabs (do attack) with random suicide but after they kill one unit they move on and hit the next unit nearby. I simply want the scarab to appear under the unit and within that instant inflict the damage and be removed. However, when I tried removing them it didn't work. I also placed my reavers at bottom left.



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[12:32 pm]
Oh_Man -- yea APM vs eAPM
[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[02:18 am]
Oh_Man -- Close enuf
[2026-9-21. : 4:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[2026-9-21. : 4:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
[2026-9-21. : 3:44 pm]
Oh_Man -- 1 action is selecting the unit and another action is moving it
[2026-9-21. : 2:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
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