Attack speed
Mar 25 2009, 5:48 am
By: rockz  

Apr 27 2009, 6:28 pm ForTheSwarm Post #21



Quote from name:Zachary Taylor
If you explain what wait 1 means, then sure, but this doesn't tell me anything as to why my brood doesn't have exactly 15 fpa.

Wait 1 = 1/10 of a second ~=~ 1.5 cooldown.



None.

Apr 28 2009, 5:22 am rockz Post #22

ᴄʜᴇᴇsᴇ ɪᴛ!

That makes even less sense.

A broodling attacks a unit ->
Frame 1 7
Frame 2 7
Frame 3 8
Frame 4 9 Cooldown 15
Frame 5 9 14
Frame 6 10 13
Frame 7 11 12
Frame 8 11 11
Frame 9 11 10
Frame 10 11 9
Frame 11 11 8
Frame 12 11 7
Frame 13 11 6
Frame 14 11 5
Frame 15 11 4
Frame 16 11 3
Frame 17 11 2
Frame 18 11 1
Frame 19 11 Goto wherever repeat goes.

That means one attack would take 18-19 frames. If it's wait 1 frame, it's still 17-18 frames.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Apr 28 2009, 2:12 pm A_of-s_t Post #23

aka idmontie

The broodling only has wait 4 in the attack script, plus the cooldown. There, done, simple.



Personal GitHub
Starcraft GitHub Organization - Feel free to request member status!
TwitchTV

Apr 28 2009, 5:58 pm rockz Post #24

ᴄʜᴇᴇsᴇ ɪᴛ!

15+wait(4)=15.57?

Looking at the cooldown timer in game yields some interesting results. The cooldown ranges from cooldown-1 to cooldown +2, yielding an average attack of cooldown + .5. I believe stimmed rines have a cooldown of 7, but there's something finicky with the iscript which makes them not attack again, and I think they go through a 3 frame delay every so often, which pushes it up again.

Post has been edited 1 time(s), last time on Apr 28 2009, 10:59 pm by Zachary Taylor.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
Please log in to shout.


Members Online: Zoan