Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: how do i make marine this color?
how do i make marine this color?
Apr 19 2009, 5:46 pm
By: jkavorski  

Apr 19 2009, 5:46 pm jkavorski Post #1



i would like to make a marine that has a color similar to the color in the jail break maps. those marines are like a bluish yellow color that is definately not one of the standard colors. is there any way to change the color to that or does it require mods or somethin?

Attachments:
Jail Break X.scx
Hits: 4 Size: 91.76kb



None.

Apr 19 2009, 5:54 pm Dem0n Post #2

ᕕ( ᐛ )ᕗ

You're talking about the unit color and not the wireframe, right? To make unit colors different than the standard ones, go into Map Description (for SCMDraft), and where it says:

Player 1: Human
Race: Terran
Color: Red

Change the red to another number (I forget how many numbers you can use). All the numbers result in a different unit color, and some of them have a cool glowing effect to them.




Apr 19 2009, 6:35 pm Pigy_G Post #3



There are 256 colors possible, to find the color you're looking for I reccomend trying farty's program:

http://www.staredit.net/files/464/



None.

Apr 19 2009, 8:52 pm jkavorski Post #4



i dont know how to change it to a number... the only possibilites are other colors. is it possible with scmdraft?



None.

Apr 19 2009, 8:55 pm NudeRaider Post #5

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Use ScmDraft, instead of choosing a color from the pulldown menu just type the number in.




Apr 20 2009, 12:51 am jkavorski Post #6



ok great its working, and that color app thing is perfect. just another quikc question, how do i make a unit keep its original color when i use the give units to player trigger?



None.

Apr 20 2009, 1:00 am xYoshix Post #7



If you give the unit to neutral (p12), then the unit will stay the same colour



None.

Apr 20 2009, 1:33 am NudeRaider Post #8

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Rescued units also retain their color.




Apr 20 2009, 1:52 am Falkoner Post #9



On that map you posted, they used number 17 for player 8, the rest of them are normal, just thought you might want to know that.



None.

Apr 21 2009, 11:47 pm Dungeon-Master Post #10



Do not forget that the flags owned by a special-colored player makes the game crash if you click it.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-7-23. : 6:40 am]
Oh_Man -- true
[2026-7-23. : 3:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[2026-7-23. : 1:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[2026-7-23. : 1:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[2026-7-23. : 1:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
[2026-7-23. : 1:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
Please log in to shout.


Members Online: NudeRaider, Zycorax