Words.. stuff:(
Oct 1 2007, 10:29 pm
By: ~:~ Bnbn1382 James  

Oct 5 2007, 4:32 am blacklight28 Post #21



Dude, I'm in 7th grade and I know this. If the pictures are close enough to the same thing your brain will put it together to make it one smooth motion, so follow what the other people said...

I do this when I'm bored...

Post has been edited 1 time(s), last time on Oct 5 2007, 5:33 am by blacklight28.



None.

Oct 6 2007, 1:14 am XGuy Post #22



Quote
Dude, I'm in 7th grade and I know this. If the pictures are close enough to the same thing your brain will put it together to make it one smooth motion, so follow what the other people said...

I do this when I'm bored...

:D In my opinion; it doesn't matter how old you are, you just need a working brain.

Quote
Maybe.. but I think it will take about 30 min .. cause .. if you do good on it.. The words.. dont just change colors.. they move.. they go up down .. 1 word at a time.. flash.. all of those stuff..
HOW DO YOU PUT YOUR PIC on your ID??.. and signatures..

The hardest thing about figuring out a problem is definetly reading sentences that do not make any sense at all. Let me give it a shot at explaining this. (Be warned; I suck at explaining :()

I'm going to give you kind of a "real life example" of how this works. Did you ever get a pack of sticky notes, then draw a stick figure moving on each different sticky note? When you flip the sticky notes really fast the stick figure "moves." So your triggers in this case are a sticky note.

So here's a more primitive and simpler way at explaining this: Always have empty text that clears the screen before the next piece of text appears on the screen. Going back to the sticky note thing, what you have to do is have a "blank" sticky note in between each sticky note with stick figures drawn on it.

And; no, I don't think of it as sticky notes, I just pulled the idea out of my head. No idea if it helped or not (you tell me...), but I know some people that can visualize things better if you give them an example. I can definetly see you reading this and being more confused than before, if so; just ignore what I wrote.



None.

Oct 6 2007, 7:15 am pneumatic Post #23



On my computer, Starcraft can display 11 lines at a time. If you try to display any more than that, it will just display the last 11 lines.

Your computer may be different, I'm not sure. It's easy to test, though, just go into a Starcraft game and type a bunch of lines until it doesn't display any more and count the lines.

So for the credit intro trigger, you can do this.

First make a template so it's easy to see what line you're working on:


1
2
3
4
5
6
7
8
9
10
11

Put that into the "Display Text Message" field and you've got your template. Add your name wherever you want it. If you put it on the 6th line, that should put it in the middle of the screen, vertically. To make it horizontally centered, copy and paste this character:  before every bit of text you want centered.

Make sure you delete the numbers on each line when you finish with the trigger (obviously).

You'll need to use a "display text message" trigger just like that one for every different color change you want. Each one will need to have a different color code symbol. Look at the end of this post for the basic codes.

Keep in mind that if you want the text to look like it's flashing colors/moving/changing, you need to insert a "wait" action between each "display text message" action otherwise all the text messages will display instantaneously and you'll only see the last one.

To make the text look like it "moves", add spaces before/after the letters, and put it on different lines. The concept is simple, it just takes trial and error to figure out the right timing and placement.

Here's the basic color codes, these are by DI of Campaign Creations:
http://www.campaigncreations.com/

BRIEFING/MISSION OBJECTIVE/TITLE/DESCRPTION
_______________________________________________________________________
 - Light Blue (default)
 - Light Blue (default)
 - Dark Green
 - Light Green
 - Gray (Turns all following characters in this line gray
even if you use different color tags)
 - White
 - Red
 - Invisible (Turns all following characters in this line invis.
even if you use different color tags)
" " - Square (this character shows up as a square, not a color)
[Copy the single space that is between the quotes]
Briefing Text - Pink Square
Map Title - Light Blue Square
Everywhere else - ± symbol

_______________________________________________________________________
IN GAME TRIGGER TEXT/UNIT NAMES
_______________________________________________________________________
 - Light Blue (default)
 - Light Blue (default)
 - Yellow
 - White
 - Gray (Turns all following characters in this line gray
even if you use different color tags)
 - Red
 - Bright Green
 - Invisible (Turns all following characters in this line invis.
even if you use different color tags)

===================================

There are more that came with patch 1.14.



None.

Oct 8 2007, 5:19 am blacklight28 Post #24



02 -  - Cyan
03 -  - Yellow
04 -  - White
05 -  - Grey
06 -  - Red
07 -  - Green
08 -  - Red (P1)
09 - - Tab
0A - - Newline
0B - - Invisible
0C - - Remove beyond
0E -  - Blue (P2)
0F -  - Teal (P3)
10 -  - Purple (P4)
11 -  - Orange (P5)
12 -  - Right Align
13 -  - Center Align
14 -  - Invisible
15 -  - Brown (p6)
16 -  - White (p7)
17 -  - Yellow (p8)
18 -  - Green (p9)
19 -  - Brighter Yellow (p10)
1A -  - Cyan
1B -  - Pinkish (p11)
1C -  - Dark Cyan (p12)

TITLE/MISSION BRIEFING>>

01 -  - Mimick(Default: Cyan)
02 -  - Cyan
03 -  - Green
04 -  - Light Green
05 -  - Grey
06 -  - White
07 -  - Red
08 -  - Black
09 - - Tab
0A - - Newline
0B - - Invisible
0C - - Remove beyond
0E -  - Black
0F -  - Black
10 -  - Black
11 -  - Black
12 -  - Right Align
13 -  - Center Align
14 -  - Invisible
15 -  - Black
16 -  - Black
17 -  - Black
18 -  - Black
19 -  - Black
1A -  - Black/Cyan?
1B -  - Black
1C -  - Black

That's all of them I think. The codes like 1A are for SCMDraft 2, the weird symbols are for just copy/paste.



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