Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Adding Sound/Music?
Adding Sound/Music?
Oct 7 2007, 5:42 pm
By: ION  

Oct 7 2007, 5:42 pm ION Post #1



I've done a ton of 3d level design for some FPS games, and when you add custom content like sounds/music you have to pack them in with the map file.
So if I have triggered sounds, will I just hear them or will everyone?
If not how to I pass them on with the map.



None.

Oct 7 2007, 6:05 pm UnholyUrine Post #2



Erm.. basically you upload ur Wav file onto the map using the map editor.. then trigger PlayWav ..
If your triggers are correct.. everyone shall hear the music..

The music is Dl'ed along with the map.
(so that's why it's a long dl :P)



None.

Oct 7 2007, 6:17 pm ION Post #3



Ok, freaking sweet, ty!



None.

Oct 7 2007, 6:33 pm fritfrat Post #4



SCMDraft has a very nice screen and layout for managing your sound files and using the starcraft sounds that come with the game without adding the size to your map... I'd recommend to use scmdraft for everything you do anyways because it's so awesome, but I suppose this is just another one of those areas where it'd be easier to accomplish what you want using scmdraft :P



None.

Oct 7 2007, 8:07 pm ION Post #5



Yes I have it downloaded, but I do NOT have BW expansion pack.
Is there a version that works with just SC, I've just been using StarEdit.
Although I have used it before and StarEdit X-tra.

Does SCMDraft have triggering?

If so is it better/easier then StarEdit?



None.

Oct 7 2007, 11:39 pm XGuy Post #6



Quote
I've done a ton of 3d level design for some FPS games, and when you add custom content like sounds/music you have to pack them in with the map file.
So if I have triggered sounds, will I just hear them or will everyone?
If not how to I pass them on with the map.

I'm guessing you've mapped in hammer? :D It's totaly different from sc mapping. The players that you set the triggers for are the ones that will hear it. Also; you don't need a "SC version." Just do not include Brood War units in the map. What I do is just use SCMDraft for terrain/extra stuff, and use the old xtra editor for triggers.



None.

Oct 8 2007, 9:00 am ION Post #7



Yes I've used Hammer for the longest time now. Counter-Strike Source maps. Yes, its a completely different thing, of course.
Ok, so I only have SC, I can open and use SCMDraft for terrain etc, that would be great. Then save it and open it in X-tra. The thing is I tried installing X-tra and it wants the BW cd?
Idk I'll have to try it again. I did this not to long ago and I had to download a non-legit version of BW, to get it to work.



None.

Oct 9 2007, 12:15 am fritfrat Post #8



It's generally a bad idea to go back and forth between editors; everything xtra can do SCMDraft can do better without being laid out any more complicated. Since you're having trouble with xtra anyways, just use scmdraft.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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