Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: anyway to import triggers
anyway to import triggers
Sep 23 2007, 8:53 am
By: Fenix~  

Oct 5 2007, 10:01 pm blacklight28 Post #21



... Windows cannot open this file. Windows needs to know what program created it...



None.

Oct 5 2007, 10:57 pm Roy Post #22

An artist's depiction of an Extended Unit Death

Uh, I don't know the site's policy on direct links, but...

You need WinRar to open .zip and .rar files :P

Trial version; you can use it forever, but after awhile a little pop-up will tell you to buy WinRar when you view .zip and .rar files.




Oct 6 2007, 8:25 pm NudeRaider Post #23

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from blacklight28
... Windows cannot open this file. Windows needs to know what program created it...
Uhm even Windows should be able to handle zip files. A zip decoder is built in since Win 98 SE I think.

Best way is to download my attachment to the desktop and then double click it. Maybe you have to enable Windows' ability to "view zip folders" (or sth. similar) or install a small program called winzip or winrar (see link in the post above) to open zip files.

I can't believe you can't handle zip files. Nearly EVERYTHING you get from the internet is either .exe or .zip. So don't hestitate to install an unpacking program.




Oct 6 2007, 8:33 pm blacklight28 Post #24



I CAN view zip folders.



None.

Oct 6 2007, 8:38 pm NudeRaider Post #25

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from blacklight28
I CAN view zip folders.
So whats the problem?

Just put the file that is inside the archive into your ScmDraft program folder.




Oct 7 2007, 9:12 am Roy Post #26

An artist's depiction of an Extended Unit Death

Quote from blacklight28
... Windows cannot open this file. Windows needs to know what program created it...

Oh... I get it now... You aren't supposed to open the file "TrigEdit.sdp"... Just put it in the SCMD2 directory... I think the default location for the plugins is
C:\Program Files\Scmdraft\plugins\




Oct 7 2007, 3:07 pm Excalibur Post #27

The sword and the faith

You can also user Uberation to export/import the .trg section between maps.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
Please log in to shout.


Members Online: l)ark_ssj9kevin