Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: game time to real time ratio
game time to real time ratio
Feb 27 2009, 9:17 pm
By: darksnow
Pages: < 1 2 3
 

Mar 4 2009, 2:27 am NudeRaider Post #41

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from darksnow
i ahve a slight problem with the death triggers.

my trigger goes like this
player 1 brings at least 1 terran scv to location 10
player 1 brings at least 1 terran scv to location 11
actions:
display text message:blahblahblah
kill all protoss pylons owned by player 1 at location 12
kill all protoss shield abtteries owned by player 1 at location 12
display text message:blahblahblah
set countdown timer :480 seconds
player 1 set death to 0 samir duran
player 1 add 1 death of samir duran.

player 1 set death to 1 samir duran
better




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