Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Blinding Dropships
Blinding Dropships
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Feb 23 2009, 4:45 am
By: Dungeon-Master  

Feb 23 2009, 4:45 am Dungeon-Master Post #1



Sorry to ask this, it could easily be tested, but I just don't have time to right now...

I need to know if it is possible, via a computer-controlled medic placed near a player controlled dropship, to blind the said dropships.

(I know I have to make blind energy-free or use a trigger to make the medic's energy to 100%, but i was not sufe is she would blind a unit taht is not attacking her...)

I need this because i used up all the room I had in my map and having a dropship with sight would ruin a part of the map...



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Feb 23 2009, 4:46 am Kaias Post #2



Good thing you took the time to check the tutorials http://www.staredit.net/?p=tutorials&tut=29



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Feb 23 2009, 6:03 am Vi3t-X Post #3



He had a legitimate reason to post, as the dropship does not attack.

Quote
(I know I have to make blind energy-free or use a trigger to make the medic's energy to 100%, but i was not sufe is she would blind a unit taht is not attacking her...)




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Feb 23 2009, 1:42 pm Dungeon-Master Post #4



So if i refer to the tutorial, it will work if there is another unit attacking the medic?
And i guess i'l have to make this unit invinsible so the medic blinds the dropship...



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Feb 23 2009, 2:52 pm Pigy_G Post #5



To blind non-attacking units, simply place a invincible unit next to the medic that will atack it.



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Feb 23 2009, 4:07 pm NudeRaider Post #6

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Yeah, invisible or invincible, both will work, as long as the medic gets panic stricken and feels forced to do something. :D




Feb 23 2009, 10:35 pm Dungeon-Master Post #7



Hum... if i need to blind one dropship for all 6 players, do I have to make one attacking unit for each ones or will the medic blind everything she see as soon as one unit attacks her?



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Feb 23 2009, 10:39 pm Kaias Post #8



I think actually testing it/trying it out is the best answer, as no situation/solution is definite.



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Feb 23 2009, 10:52 pm Dungeon-Master Post #9



Yea Kaias, as you were posting this, I got into a bit of testing, and i found out taht even with no AI and nothing attacking them, the medics blinds the dropships, but only once... so I came with the solution to make one medic for each dropship and they blind their respective dropship. It appears the medics only blinds the nearest one...

Edit:Topic Solved



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[04:30 pm]
Oh_Man -- yeah, probs
[03:11 pm]
NudeRaider -- I bet it just needs another training session against pros instead of only against itself and nobody will be able to stop it anymore.
[03:09 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
so it can be beaten by a prepared pro, even in macro games, if only barely. the muta micro in particular seems really hard to handle for protoss ground though. In the open goons can't catch them, in the base they trip over buildings, it just instantly flies out of storms and they fly circles around archons. Mass cannons do work, but can't cover the whole map with it. Probably need mass corsair to counter and hope you can outmaneuver all the scourge.
[02:14 am]
Oh_Man -- pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
[2026-9-25. : 2:22 pm]
Oh_Man -- https://youtu.be/Lfo4C0xzU04
[2026-9-25. : 12:00 am]
Oh_Man -- he hasnt won a single game so far this is hilarious
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[2026-9-24. : 10:14 pm]
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