Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: AI and Lack of Vision
AI and Lack of Vision
Jan 27 2009, 2:03 am
By: StrikerX22  

Jan 27 2009, 2:03 am StrikerX22 Post #1



Just a quick question I didn't notice info for in the wiki. I was wondering, does anyone happen to know how the AI would react to its own vision being turned off? Does it ignore that? etc.



None.

Jan 27 2009, 10:06 pm Falkoner Post #2



All I can say is test it.



None.

Jan 27 2009, 10:10 pm Kaias Post #3



If you go up near it it will follow you (if you're it's enemy) but it won't attack unless you attack it (giving it 'vision', like how it reveals a siege tank that hurts you from far off)



None.

Jan 28 2009, 11:57 pm StrikerX22 Post #4



Thanks for the input. I really have no reason to use it... it just came to me. So now I wonder if they can run melee AI well without vision, for instance. If not, you could perhaps have a separate player with map revealers and shared vision so that it'd only build in or attack at certain places.

If it's true they don't attack at all unless you attack them, then it might be an interesting way to make an allied comp that would more readily attack you if you hurt it, and yet would also fight another player if they shot it (ie., one with vision to see the blind comp). So basically you might be able to lure some comps in to fight alongside you. Of course, you should be allied to your "ally" comp.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[04:46 pm]
Ultraviolet -- @:@
@:@ shouted: this community still going strong?
Still going.. strong is debatable though.
[04:13 pm]
WeirdoX4857 -- I can't believe this is really been around since 2003 but it does look classic and old asf still better than talking to kids on discord ranting about skibidi toilet and sexuality or whatever mental illness is going on in their heads
[04:11 pm]
WeirdoX4857 -- Nigga how you ask is it still going strong when you get a text every 3 miles per hour or something
[04:10 pm]
WeirdoX4857 -- Where is everybody
[01:21 pm]
@:@ -- this community still going strong?
[2026-9-27. : 4:30 pm]
Oh_Man -- yeah, probs
[2026-9-27. : 3:11 pm]
NudeRaider -- I bet it just needs another training session against pros instead of only against itself and nobody will be able to stop it anymore.
[2026-9-27. : 3:09 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
so it can be beaten by a prepared pro, even in macro games, if only barely. the muta micro in particular seems really hard to handle for protoss ground though. In the open goons can't catch them, in the base they trip over buildings, it just instantly flies out of storms and they fly circles around archons. Mass cannons do work, but can't cover the whole map with it. Probably need mass corsair to counter and hope you can outmaneuver all the scourge.
[2026-9-27. : 2:14 am]
Oh_Man -- pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
[2026-9-27. : 1:14 am]
Symmetry -- https://staredit.net/topic/18932/ check it
Please log in to shout.


Members Online: Roy, Prankenstein, DarkenedFantasies