Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: scmdraft hotkeys
scmdraft hotkeys
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Jan 6 2009, 12:29 pm
By: okeee  

Jan 6 2009, 12:29 pm okeee Post #1



Is there a list for hotkeys in scmdraft? for example, when you write a display test message, you have to click "ok". I'ts easier if you can press a button..



None.

Jan 6 2009, 2:19 pm NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

I've never seen a list, but I know a few:
Copy trigger/action/condition: 'c'
Delete trigger/action/condition: 'd' (careful with that one, it has no confirmation!)
move trigger/action/condition dOwn: 'o'
move trigger/action/condition Up: 'u'
New trigger: 'n'
Modify trigger: 'm'
neW action/condition: 'w'
Edit action/condition: 'e'

When editing text there's no direct hotkey, but you can press tab twice, then hit enter for 'ok'

When searching through condition/action/location/unit lists you can press the first letter(s) of the item you want to find to directly jump to it.




Jan 6 2009, 4:29 pm okeee Post #3



thanks, this should speed up working on a map.



None.

Jan 7 2009, 12:24 am Falkoner Post #4



Here's a list of all the commands for SCM Draft, I don't think there's one for Trigedit, it has a few extra stuff, but any hotkeys are listed there as well. Rather than clicking okay, you can just hit Enter and that works the same, I think Nude told the rest of the hotkeys for Trigedit.



None.

Jan 7 2009, 8:03 am okeee Post #5



ok. and the profile selection, when you start up scmdraft. Can you disable it? quite annoying to select a profile again and again.



None.

Jan 7 2009, 12:55 pm NudeRaider Post #6

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Unfortunately no.




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[06:40 am]
Oh_Man -- true
[03:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[01:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[01:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[01:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
[01:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
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