Computer Vision
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Jan 4 2009, 11:57 pm
By: blacklight28  

Jan 4 2009, 11:57 pm blacklight28 Post #1



I have a trigger that goes like this:

Players:
Player 7 (Computer)

Conditions:
Always

Actions:
Execute AI Script: Turn ON shared vision for Players 1-6.

I'm not getting any vision from the computer...



None.

Jan 5 2009, 12:12 am O)FaRTy1billion[MM] Post #2

👻 👾 👽 💪

You have it backwards. Make the trigger for Players 1-6 and the actions should be turn on shared vision for Player 7.



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Jan 5 2009, 12:12 am NudeRaider Post #3

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

In the way you set it up the computer player 7 get sees what P1-6.
Assuming Force 1 is P1-6 do this:
Force 1:
Always
Execute AI Script: Turn ON shared vision for Player 7.

That way the players will see what P7 sees.




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[05:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[02:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[02:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
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