Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Multiplayer Crashes SC
Multiplayer Crashes SC
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Jan 3 2009, 5:25 am
By: LokiArexon  

Jan 3 2009, 5:25 am LokiArexon Post #1



Hey there,

I've been working on a multiplayer campaign for the last few months. WIth my latest map I've run into a bit of a snag, though. When I launch it with more than one person, Starcraft closes. I'm presuming it closes for all people. I have no idea why this is happening and I don't think it's happened with any map I've worked with before. It seems to mostly work fine in singleplayer. Please help, thanks.


EDIT:
So far I've figured out the problem isn't with every slot or multiplayer as a whole... it only occurs if someone is in slot 3. If they are, then the map kicks everyone out of SC. Slots 1,2 and 4 all work fine though, so I have no idea what's up with that.

Edit: Okay, after I figured out it was player 3, I deleted everything player 3 had (units, not triggers) and placed it all elsewhere. Now, everything seems to work. I can only guess that somehow the buildings at the top of the map were going off the map somehow thus making everyone crash. I've never had that bug before.

Attachments:
[4] Kane Mission 4.scx
Hits: 0 Size: 218.03kb

Post has been edited 1 time(s), last time on Jan 3 2009, 12:23 pm by NudeRaider. Reason: merged posts



None.

Jan 3 2009, 12:26 pm NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Yeah, you have to be careful when placing units near the map border.

The last row of tiles (very south of the map) is unbuildable. And each of the 2 south corners has 5 tiles in the 2nd row that are unbuildable. This is because the interface is overlapping into the map.




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