Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Question about neutral units and 'flag'
Question about neutral units and 'flag'
Dec 29 2008, 3:00 pm
By: Norm  

Dec 29 2008, 3:00 pm Norm Post #1



Does the unit 'flag' work the same way as 'data disc' or 'uraj crystal' when owned by p12(neutral)
In SCMdraft it's listed with map revealers which i know are different units, but if i have a 'move 1 flag for neutral to location12' action, will it go?



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Dec 29 2008, 3:02 pm Devourer Post #2

Hello

Quote from Norm
Does the unit 'flag' work the same way as 'data disc' or 'uraj crystal' when owned by p12(neutral)
In SCMdraft it's listed with map revealers which i know are different units, but if i have a 'move 1 flag for neutral to location12' action, will it go?

Well, flag is just a powerup like khalis krystall etc. Why it listed by the revealer is because the portraits can be changed by player (actually causes crashes) [not sure about that, but I can't think about something different].
I think that action will run. Why don't you test? mhh..



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Dec 29 2008, 5:32 pm Falkoner Post #3



Yes, it is basically the same, SCM Draft organizes some things really oddly.

On the subject of flags crashing, they only crash when you do players above like 30 or something like that, sometimes they also just steal a portrait from another unit, but most of the time it tries to find the portrait for its player, and since there is none, the game crashes.



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Dec 29 2008, 5:50 pm Vi3t-X Post #4



One cannot steal one's own flag.



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