Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Adding Map Icons
Adding Map Icons
Dec 23 2008, 5:36 pm
By: SevGaming  

Dec 23 2008, 5:36 pm SevGaming Post #1



Back in the day there used to be a map editor that allowed you to add a custom icon to your map name, shortly after the KBK maps were made official on B.Net. Recently (past few days), I've seen a dozen or so maps pop up with KBK icons on them. Every game was hosted by somebody using a name spoof, so I won't rule out that the icon itself was spoofed via some hack program, but knowing that this used to be available via normal map editing, I have to ask if this is once again possible with one of the editors. I will be hosting a very large tournament shortly, and it would be nice to have a logo on official maps.

Any ideas?



None.

Dec 23 2008, 6:17 pm Biophysicist Post #2



I'm pretty sure this is impossible.

And, define "KBK maps" please?



None.

Dec 23 2008, 6:52 pm Falkoner Post #3



I'm pretty sure that logo is from Blizzard, otherwise those maps wouldn't be joinable, any non-Blizzard approved maps that use a logo are unplayable.



None.

Dec 23 2008, 7:13 pm SevGaming Post #4



KBK was a korean league back in the day. They had a logo attached to their maps. There were a few more... one that had "GF" in bright green letters, for example. I would post a screenshot but Print Screen doesn't capture the logos for some reason, and replaces it with a blank space.



None.

Dec 24 2008, 6:35 am Falkoner Post #5



Yeah, I remember seeing the GF one, but I'm almost certain you need Blizzards permission for it to be playable on B.net.



None.

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[2026-9-23. : 5:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[2026-9-23. : 12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[2026-9-23. : 12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[2026-9-23. : 10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[2026-9-23. : 2:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[2026-9-23. : 2:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
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