AI Requirements
Dec 22 2008, 8:06 pm
By: Lord Malvanis  

Dec 22 2008, 8:06 pm Lord Malvanis Post #1



[quotename BlueFalcon]The hardest AI is Expansion Insane Terran/Zerg/Toss.[/quote]
Do they require starting units and a special amount of resources? or do they play like melee?



None.

Dec 22 2008, 8:10 pm badcop Post #2



The staredit help says that Insane AI will build all unit and technologies, so I presume you would only need a main tech tree building (ex. Command Center, Hatchery, Nexus) and a worker if not four.



None.

Dec 22 2008, 9:07 pm Grand_dracolich Post #3



The Custom AI (I.E. Expansion Terran Custom, Zerg Custom, etc.) plays like melee. The Easy, Medium, Difficult and Insane scripts, as well as the ones built-in for the campaign maps need more starting resources (usually 3000 of each is enough).



None.

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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