Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: UMS Help: My New Map Danger Duel
UMS Help: My New Map Danger Duel
Dec 18 2008, 2:13 pm
By: kidblaze  

Dec 18 2008, 2:13 pm kidblaze Post #1



1. People keep getting the downlaod of my map. I wonder if there gonna say it's thiers? Please how can I protect my map?
2. Some triggers are difficult. I plain as snow need help with that.
3. What on Earth are switches for? they are used soooooo, many time to rig maps and I don't know how switches work, so I cant unrig 'em.
4. About hackers. My brother ran into one, and whenever he would ban him he would ban ALL of the others too. It's kinda scary.
5. Also, there is one imparticular trigger that ficinates me. how do you make units spawn at the same place as a special unit?
A few examples are: Cat n' Mouse, The Undead, Dark Spawn.


Thanks for contributing to this post: kidblaze



None.

Dec 18 2008, 2:41 pm badcop Post #2



1. http://falkoner.cow.googlepages.com/Programs.html#ProtectionandCompression
2. For example?
3. http://falkoner.cow.googlepages.com/Switches.html
4. So... what's your question?
5. Put another create unit action in the spawning trigger.

Glad to help. =]

Post has been edited 1 time(s), last time on Dec 18 2008, 8:45 pm by badcop.



None.

Dec 18 2008, 3:02 pm NudeRaider Post #3

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

1. You can't really protect a map. Every map that can be read by starcraft can be opened quite easily, if you know how. But any basic protection can keep the average bnet noob out. Try one of the Uber@tions or Starforge.

2. You "plain as snow" should give us more information

3. Switches are binary variables that can be set, or cleared, toggled or randomized and you can name them. You set them in actions and check their state in conditions. If you want to remember global event X has happened - use them. If you need randomization - use them. Otherwise you're better off using death counters as variables as they can be set to any number and every player has his own count. Also you can add and subtract to death counters.

4. I feel so sorry for your bro

5. center a location on the special unit, then create the unit there.




Dec 18 2008, 11:58 pm Falkoner Post #4



I would check out the wiki, read up on a few tutorials and it should help you out a lot.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[06:40 am]
Oh_Man -- true
[03:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[01:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[01:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[01:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
[01:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
Please log in to shout.


Members Online: MarineElite