Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: How to learn EUDs?
How to learn EUDs?
Dec 11 2008, 11:07 pm
By: Biophysicist  

Dec 11 2008, 11:07 pm Biophysicist Post #1



Simple: How do you recommend I learn EUDs? FaRTy says there isn't a tutorial...



None.

Dec 11 2008, 11:10 pm Vi3t-X Post #2



EUDs actions were patched.
However, EUD conditions are still availible, however, the values usually change with each path.



None.

Dec 11 2008, 11:13 pm O)FaRTy1billion[MM] Post #3

👻 👾 👽 💪

Every major* patch.

Also I did a search for them in this forum...
These seemed somewhat relevant:
http://www.staredit.net/topic/5308/
http://www.staredit.net/topic/4976/
http://www.staredit.net/topic/4500/
http://www.staredit.net/topic/4476/
http://www.staredit.net/topic/4207/
http://www.staredit.net/topic/4161/
http://www.staredit.net/topic/3738/
http://www.staredit.net/topic/3704/
http://www.staredit.net/topic/3637/
http://www.staredit.net/topic/3616/
http://www.staredit.net/topic/3323/
http://www.staredit.net/topic/3210/
http://www.staredit.net/topic/3110/

http://farty1billion.dyndns.org/EUDDB/ is empty for 1.16.0 (except death table)... So you'd have to go by ArtMoney.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Dec 11 2008, 11:18 pm Elvang Post #4



Your best bet at understanding EUDs is Farty's second link, EUD's, where to learn them?. Understanding buffer overflows helps too if your going to find your own values.



None.

Dec 11 2008, 11:37 pm Ahli Post #5

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

mouse position detection EUD of 1.15.# still works...
Test it yourself with Doodle77's map!




Dec 12 2008, 3:26 am rockz Post #6

ᴄʜᴇᴇsᴇ ɪᴛ!

Current Select Unit http://www.staredit.net/files/148/ doesn't work, but EUD Health Detection http://www.staredit.net/files/115/ is the same.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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