Staredit Network > Forums > Media, Art, and Literature > Topic: Let's create SEN City!
Let's create SEN City!
Dec 6 2008, 10:42 pm
By: Paravin.
Pages: < 1 « 5 6 7 8 915 >
 

Dec 8 2008, 1:09 am Echo Post #121



Reserve the middle of this city please :)



None.

Dec 8 2008, 1:09 am l)ark_ssj9kevin Post #122

Just here for the activity... well not really

Wtf, now my second floor is flooded and underwater.



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


Dec 8 2008, 1:22 am Riney Post #123

Thigh high affectionado

Fuck yea, maybe I shoulda put a seaking in it



.riney on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Dec 8 2008, 1:32 am MadZombie Post #124



Hey lets fill up the city before we do addons? i looks so empty. Blah.



None.

Dec 8 2008, 1:35 am Madroc Post #125



THAT POOL IS SO WIN

I start on mine now be back in 10 minutes or so



None.

Dec 8 2008, 1:52 am Kaias Post #126



Someone merge, the hospital
Specially hand crafted with Paint. I don't know what the latest version is so I'm only putting up my addition.

Post has been edited 1 time(s), last time on Jan 11 2010, 6:53 pm by Kaias. Reason: Image removed



None.

Dec 8 2008, 1:55 am Lingie Post #127



Door is too small.

And, I'll be making an edit.

EDIT: Door should be centered with the grid pattern so that a sidewalk would look correct with it, unless you feel like hand drawing one to scale with it. Also, usually buildings have things called windows. ;D



Lingie#3148 on Discord. Lingie, the Fox-Tailed on Steam.

Dec 8 2008, 1:55 am Riney Post #128

Thigh high affectionado

I call after lingie



.riney on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Dec 8 2008, 1:55 am Lingie Post #129



Beat you to it DM. I'm going after Madroc



Lingie#3148 on Discord. Lingie, the Fox-Tailed on Steam.

Dec 8 2008, 1:55 am O)FaRTy1billion[MM] Post #130

👻 👾 👽 💪

I get after DM.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Dec 8 2008, 1:59 am Lingie Post #131



Fun idea:

How about after we're all done making houses, we decorate the village for the holidays, with lights and trees?



Lingie#3148 on Discord. Lingie, the Fox-Tailed on Steam.

Dec 8 2008, 2:00 am MadZombie Post #132



Quote from name:Darkling
Also, usually buildings have things called windows. ;D
Its a sanitarium. Lul.



None.

Dec 8 2008, 2:03 am Lingie Post #133



Oh, and I hope that nobody'll take this too seriously, but I want to make a "City" section to the map, with realistic buildings instead of our houses.. And my first building with be an Adult Store named Lingie's Shack.


XXX ZERGLINGS FOR ALL!



Lingie#3148 on Discord. Lingie, the Fox-Tailed on Steam.

Dec 8 2008, 2:04 am O)FaRTy1billion[MM] Post #134

👻 👾 👽 💪

Quote from MadZombie
Quote from name:Darkling
Also, usually buildings have things called windows. ;D
Its a sanitarium. Lul.
Oh. So if I get tuberculosis I will now have a place to go?



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Dec 8 2008, 2:20 am Madroc Post #135



Haha that turned out great! I love showing off my skillz :P

Maybe this could be SEN castle or something?

Post has been edited 1 time(s), last time on Dec 8 2008, 2:30 am by madroc.



None.

Dec 8 2008, 2:21 am O)FaRTy1billion[MM] Post #136

👻 👾 👽 💪

Did you use the Sim City building architect thingy?



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Dec 8 2008, 2:23 am Lingie Post #137



Actually, I'm busy, and DM says he is, so Farty, you can go next.



Lingie#3148 on Discord. Lingie, the Fox-Tailed on Steam.

Dec 8 2008, 2:23 am Madroc Post #138



Yes :rolleyes:



None.

Dec 8 2008, 2:24 am O)FaRTy1billion[MM] Post #139

👻 👾 👽 💪

OMG. You made it jpg! Fix it now!



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Dec 8 2008, 2:26 am EzDay281 Post #140



Madroc fail.
*.png plz.

Also, guys, why do you make everything so big? D: Mine's like, a quarter the size of anyone elses', and yet the most detailed ( latest addition doesn't count ;o )



None.

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