Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Anti-MapHack with EUD's
Anti-MapHack with EUD's
Dec 7 2008, 3:30 am
By: Conspiracy  

Dec 7 2008, 3:30 am Conspiracy Post #1



I remember in patch 1.15.2, that someone had a map that detected if you changed a detection state of a map hack, and when you did change it, you dropped.

My question is, if someone had a map hack, how would you detect this with Artmoney or some other program?



None.

Dec 7 2008, 4:49 am Vi3t-X Post #2



I beleive it detected text display. Oblivion had a startup "Text Greet" which dropped players.



None.

Dec 7 2008, 5:01 am Conspiracy Post #3



Heh. No :P

I used to use oblivion, and it would only happen when I toggled my maphack. Which displayed text. *facepalm*



None.

Dec 7 2008, 5:23 am Vi3t-X Post #4



Then on start up, center location on crashing thing. Add in the trigger as well.

Start up:

MH On: Drop
MH Off, Toggle: Drop
MH Off Forever: YAY!



None.

Dec 7 2008, 5:42 am Conspiracy Post #5



Quote from Vi3t-X
Then on start up, center location on crashing thing. Add in the trigger as well.

Start up:

MH On: Drop
MH Off, Toggle: Drop
MH Off Forever: YAY!

It works :)

Now just to figure out the EUD addresses.



None.

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