Staredit Network > Forums > Modding Projects > Topic: Orid Ibanna
Orid Ibanna
Jul 4 2008, 2:15 am
By: Polaris
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Nov 17 2008, 12:25 am Fisty Post #81



Quote from Polaris
'Twas a joke, and I also dont want the mod to be freely downloaded until it is completely finished, or at least, until I finish the multiplayer component of the mod. There are still crashes, and a bunch of other crap that is bugged to hell.

And yes, I still do intend to finish this.
Says the guy who supposedly left us due to addiction to "IRL".



None.

Nov 17 2008, 12:34 am Polaris Post #82



Quote from name:Deathman101
Says the guy who supposedly left us due to addiction to "IRL".
It wasnt an addiction to real life, it was an attempt to make "IRL" a bit better for me. And it worked, and now that all the hard stuff is out of the way, I can sit back and relax a bit.



If anything cool is ever going on Skype me up under the name "blarghle"

Nov 17 2008, 12:55 am Fisty Post #83



=( forgot the [/sarcasm] tag.



None.

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[02:18 am]
Oh_Man -- Close enuf
[04:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[04:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
[03:44 pm]
Oh_Man -- 1 action is selecting the unit and another action is moving it
[02:58 pm]
Vrael -- 240*12 is 2880, where is the other 3000 APM?
[02:55 pm]
Oh_Man -- another arty stream
[02:49 pm]
Oh_Man -- it doesnt need maphack. the person who stole it and is using it on the ladder is using it with maphack. all its training was done with normal fog of war
[01:28 pm]
NimoStar -- Unless specifically logged and retrained. But that wasn't in the original version. It just played itself
[01:28 pm]
NimoStar -- it has a static training, which is converted into weights. it doesn't actually learn from new games.
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