Storyline:
Quote from name:Storyline
You grew up in the land of Visus, a peaceful and prospering world full of awe-inspiring beauty. Despite the world's natural glow, there seemed to be dark spots; times when the Shedu would appear.. Periodically throughout history attacks from Shedu have been recorded. The attacks seem to be worsening over time with no sign of stopping. The Shedu are those who have passed from life, and, unable to enter into Heaven are cast down into Dystopia. Many Shedu become malevolent once cast into Dystopia, although a few stand firm and remain benign. These Shedu that remain benign, and sometimes even benevolent, are called Lost Souls. Recognizing this attack frequency increase you, a humble servant of the Basilieus (Emperor), rush to make this problem common knowledge. Though the Basilieus doesn't take a liking to your tale in the least bit; you are siezed, imprisoned, and finally executed.
As you slowly come to your senses you realize that are no longer in Visus, you seem to be in the fabled realm of Dystopia. At first you have a slight rage building up inside of you, but you slowly calm yourself and focus, becoming a Lost Soul. You must fight your way through Dystopia and the Shedu, even the legendary Cerberus, longing to return to your beautiful world of Visus.. The only being around you that doesn't have violent tendencies seems to be the senile Orpheus, who couldn't tell which direction was up or down..
As you slowly come to your senses you realize that are no longer in Visus, you seem to be in the fabled realm of Dystopia. At first you have a slight rage building up inside of you, but you slowly calm yourself and focus, becoming a Lost Soul. You must fight your way through Dystopia and the Shedu, even the legendary Cerberus, longing to return to your beautiful world of Visus.. The only being around you that doesn't have violent tendencies seems to be the senile Orpheus, who couldn't tell which direction was up or down..
Gameplay:
You play through this RPG in SINGLE PLAYER. The other player is now just an over-glorified observer, as I decided that the support player was just no fun. Both the player and observer can switch positions anytime during gameplay, and neither have an advantage over the other (experience is shared but displayed seperate), except for gold. Hence, there are no support spells; the ones I have in menu are lies and will be deleted.
Casting Spells:
To cast a spell, simply drop a unit out of your overlord on the bottom left of the map. The probe in the overlord is used to switch between player and observer.
Mana:
Mana is represented in vespene. For every vespene you have you gain a +1.5% chance of a spell failure. The lower your vespene the better.
Stats:
Strength:
This will mainly focus on allowing the player to equip certain items, though there will also be in game "dice rolls" and checks that, depending on your strength level, will allow to access secret areas. Perhaps moving a large builder, and busting through a barricade (in this demo only 1 strength point is required, don't spend more than 1 or it will be a waste).
Constitution:
This is your health factor, as in, how "sickly" are you. This will allow you to make poison checks against a variety of enemies that utilize poison, as well as a few checks during cut scenes. I won't spoil any gameplay though, as I believe this attribute can be rather useful and fun xp (constitution has yet to be implemented even though it is a working trigger system on its own).
Mana Degeneration:
Self explanatory. The higher your level of this, the faster your mana degenerates. This is a good thing!
Armour Class:
Simply your character's actual armour upgrade. This can be increased with attribute points, or with certain augmentative items (not occuring in demo).
Attack Rating:
Simply your character's actual attack upgrade. his can be increased with attribute points, or with certain augmentative items (not occuring in demo).
In Game Menu

Map Specs

Screenies

Progress

Important Gameplay Notes!
- More than 1 strength point is not required to complete the demo.
- If you are stuck in the jail, USE YOUR DRAGOON BUTTON!
- If you unload a unit from the overlord or shuttle and it doesn't auto load, put it back in by hand before you do anything.
- The defensive spells were meant for the support player, which has been ousted. Ignore them in the menu.
- Check Side Quests in the menu if you forgot what to do for a quest!
- Report any bugs immediately kthxbai
- Player two can NOT cast the magic missiles spell with any applied damage.
- Experience is shared but displayed separately between the players. Gold is not yet shared.
- The probe in the overlord is used to switch between player and observer.
- The zealot in the gateway is to quickly open//close the inventory -good during combat.
Latest, and most stable, version can be found here: http://www.staredit.net/176260/
The below sticky is the file for the Beta release I released for the Last Stand contest.
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Post has been edited 16 time(s), last time on Apr 26 2010, 1:16 pm by CecilSunkure.
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